9 Early-Game Secrets Every New Raid Shadow Legends Player Should Know
Below is a practical, experience-driven beginner guide that explains nine high-impact habits I wish I’d started the moment I created my account. Each section gives clear, actionable steps, examples, and recommended early-game champions or goals you can hit in your first weeks. This is written for players who want to avoid common early mistakes, conserve resources, and build a strong foundation for late-game content.
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Quick orientation: what matters most for new accounts
The early game in Raid: Shadow Legends is about three things: progress speed, resource conservation, and strategic advantage. Progress speed means unlocking campaign energy, progressing through regions, and reaching milestones like the Clan Boss and Arena access. Resource conservation means using shards, silver, and upgrade materials where they produce the highest long-term value. Strategic advantage is selecting champions and priorities that scale into late-game systems rather than chasing temporary power spikes. If you internalize that triad, the nine hacks below will make sense and stick.
Hack 1 — Treat shards like long-term investments, not instant gratification
New players love opening shards. That excitement can lead to chasing a single shiny champion early and blowing crystals and shards on event-limited pulls or duplicate attempts. The better habit is to prioritize the long-term and diversify.
Why this matters
Early pulls are easy to regret: you’ll want specific champions later (fusion, meta carries).
Resources like gems and shards are finite and rare early on.
Champion usefulness changes: an early legendary might feel strong now but be replaceable later.
Action plan
Use your initial free shards and complete tutorial summons, but avoid spending extra gems/shards until you understand the roster you want to build.
Save at least a portion of your shards for specific events (fusion events, guaranteed promos) or for when you can target a desired faction rotation.
When tempted to reroll or chase a specific 5-star, remember that many strong early-game teams are composed of uncommon and rare champions you can level and gear for free.
Practical targets
Do not spend gems on legendary shards until you’ve completed the tutorial and have a few weeks’ gameplay to understand which legendaries synergize with each other.
If you get a strong starter legendary (e.g., an in-faction support or sustain champion), keep it; otherwise prioritize building an early team from free and fusion-able champions.
Hack 2 — Prioritize campaign progression over single champion XP potions
Campaign advancement unlocks energy, better drops, and story rewards that scale your account. Many players grind lower-level stages for easy silver or level XP, but prioritizing the highest accessible campaign nodes will accelerate your unlocks.
Why this matters
Unlocking later campaign zones gives access to better gear, mastery books, and more campaign XP per run.
Story progression often ties to event availability and access to dungeons that drop essential artifacts.
Being slightly under-leveled is less harmful than missing content unlocks entirely.
Action plan
Aim to complete campaign levels with a team that allows you to progress; even if runs take longer, you get better rewards.
Use auto-battle carefully: for tougher nodes, manual runs preserve resources by finishing faster and with fewer retries.
Rotate champions to maximize experience spread: avoid dumping all XP into a single champion unless you’re aiming to fast-track a specific role.
Practical targets
Clear campaign on at least Normal mode and begin working on Hard for the best balance of XP and gear early.
Farm the highest campaign node you can reliably auto-clear three times to maximize energy efficiency.
Hack 3 — Build a core early team: balance sustain, damage, and control
Early accounts benefit from a reliable, repeatable team that can handle campaign, early dungeons, and basic Arena defenses. A balanced team reduces the need to constantly chase new champions.
Why this matters
A consistent team reduces resource fragmentation and lets you invest meaningfully in gear sets.
Elements like sustain and crowd control let you win fights you otherwise would lose with glass-cannon squads.
Core roles to patch together early
A sustain/healer or continuous heal champion (keeps runs consistent).
A single strong damage dealer who scales with artifacts.
A control/cc champion (a stun or decrease attack can swing fights).
A defensive buffer or barrier champion when possible.
Action plan
Identify champions in your roster that cover these roles and gear them into a single team for campaign runs and daily dungeons.
Use duplication of roles only when you have excess resources; early on, depth in a single team beats shallow power spread across a bench.
Champion suggestions (early-game friendly)
Look for champions with simple, consistent skills: single-target damage, AoE control, or straightforward heals.
Many factions have solid starter options; fusion and free champions can be great picks because they’re fusion targets later.
Hack 4 — Learn artifact set priorities and don’t over-augment early
Artifacts define a champion more than base stats, especially early. New players often spend silver and books chasing perfect artifacts or randomly rerolling upgrades. A smarter approach is set-focused rather than stat-perfection obsessed.
Why this matters
Artifact sets grant powerful bonuses that are often more impactful than marginal stat improvements.
Silver and upgrade chances are precious early; wasting them on minor rerolls slows long-term progression.
Correct set choice can create a huge power increase without needing perfect substats.
Action plan
Prioritize set combinations that match champion roles: increase ATK for DPS, increase SPD/HP% for support or control, and DEF%/HP% for tanks.
Early-game set priorities:
Speed sets for champions whose play order matters.
Lifesteal or Perception for sustain-focused champions.
Critical Rate/Critical Damage for main damage dealers.
Only reroll artifacts when they’re close to perfect; otherwise focus on replacing weak artifacts through dungeon farming.
Practical targets
Aim for a consistent 2-piece + 4-piece combination rather than six mismatched one-offs.
Keep a “farmable” artifact bench: label or note good artifacts you can use across multiple champions until you can craft or drop better options.
Hack 5 — Save silver and upgrade strategically: target 3-4 core champions first
Silver management is one of the hardest early-game rubrics. New players often spread silver across many champions, leaving none truly powerful. Instead, concentrate upgrades on a small number of reliable champions.
Why this matters
Upgrading gear and leveling skills is expensive; focusing resources accelerates progression.
A small, powerful squad clears most early content efficiently and collects the resources to then expand the roster.
Action plan
Choose 3–4 champions to be your “core” team and allocate silver, books, and grindstones to them first.
Slow-roll upgrades on bench champions. Only fully invest when they become irreplaceable or you need them for a specific dungeon or event.
Which champions to pick
Choose champions who perform multiple roles or whose skillsets scale well with artifacts and levels (e.g., AoE nukers that clear campaign faster, or reliable CC that helps in dungeons).
If in doubt, pick champions that are common to many team comps: reliable single-target DPS, a sustain champion, and a control unit.
Practical targets
By day 7–14, you should have at least two champions fully geared to +12 and levelled to your account’s average level; portfolio depth comes later.
Hack 6 — Use the Arena and Clan Boss to inform your progression priorities
Two systems—Arena and Clan Boss—drive endgame value and offer different reward paths. Early players often ignore these, but aligning your early team to progress both systems reaps huge dividends.
Why this matters
Early Arena rewards give you resources for roster building; plus the defensive team you build teaches you positioning and synergy.
Clan Boss progress is primarily about single-target sustained damage and mastery choices; even modest early DPS growth yields significant rewards in silver and materials.
Action plan
Build a defense team for Arena that is easy to replicate; defensive wins often rely on predictable sustain and speed order.
Start contributing to Clan Boss as soon as you have a consistent single-target damage dealer and someone to debuff or decrease defense.
Practical targets
Aim to participate in daily Clan Boss rotations and track how much damage your account deals across weeks—prioritize upgrades that increase your consistent damage for the boss.
Use Arena placement to secure better weekly shards; early wins compound into shards to improve your roster.
Hack 7 — Don’t over-prioritize rare champions over synergy and utility
Rarity isn’t everything. Many uncommon and rare champions do exactly what you need early: crowd control, debuffs, or specific buffs. Champions that provide utility often outvalue a stronger single-target rare or legendary with no synergy.
Why this matters
Utility champions often unlock content and reduce farming time; they’re extremely cost-effective.
Some events and dungeons require specific debuffs or buffs—having a few utility champions saves you countless reruns.
Action plan
Inventory your champions and identify those that provide: block buffs, decrease defense, provoke, counterattack, or team-wide heals.
Use those champions to tackle content that otherwise would be time-consuming; utility speeds progression more than raw power early on.
Practical targets
Keep at least two champions dedicated to dungeon roles: one for Decrease Defense and another for Provoking or Stun.
When creating a team for a specific dungeon or event, pick champions that cover the required utility first, then slot in damage dealers.
Hack 8 — Master the basics of masteries early and invest smartly
Masteries are a long-term multiplier; spending points poorly early can slow your growth and lock you into inefficient playstyles. Instead of splurging points randomly, learn which mastery trees benefit your core champions and focus there.
Why this matters
Mastery choices compound as your champion grows; a small smart investment early pays off later.
Some masteries unlock playstyle-changing bonuses like Double Hit, increased Crit, or sustain effects.
Action plan
Prioritize core champion masteries: offensive trees for DPS, support trees for healers/buffers, and defensive trees for tanks.
Use point respecs only when necessary; however, early accounts should hold a few tomes for strategic changes.
Practical targets
For DPS champions: funnel points into offense and critical-focused paths.
For support champions: invest in accuracy, speed, and sustain masteries.
For tank champions: pick survivability and threat-enhancing masteries.
Hack 9 — Join an active clan and build social systems into your routine
Single-player progression is limited by your daily rewards and resources. Joining an active clan multiplies your gains through clan boss rewards, clan shop access, and mentorship. Social features also make the learning curve shorter.
Why this matters
Clans unlock repeatable weekly rewards, progress banners, and higher-tier resources from Clan Boss.
A helpful clan can advise on team builds, share artifact trade-offs, and provide encouragement during frustrating grinds.
Action plan
Join an active clan that matches your activity level and goals. If you’re new, look for clans labeled “new players welcome” or “helpful/active.”
Contribute to clan tasks and show up for Clan Boss; the rewards and small XP gains compound quickly.
Use in-game chat or external platforms (Discord, Reddit) for specific build advice and to stay current on meta shifts.
Practical targets
Within your first week, find a clan that runs a Clan Boss and participates in regular activity; commit to showing up for at least weeknight fights.
Putting the hacks together: a 30-day beginner plan
Week 1 — Foundation
Complete tutorials and free summons; reserve shards beyond tutorial summons.
Build a campaign-focused team with sustain and a damage dealer; progress through Normal campaign.
Join a clan and participate in Clan Boss.
Week 2 — Consolidation
Pick your 3–4 core champions and fully gear/upgrade them to +12 across main sets.
Farm the best campaign node you can reliably auto-clear; gather artifacts and silver.
Start investing in masteries for your DPS and support champions.
Week 3 — Specialization
Decide on your focus: Arena climb vs. Clan Boss damage vs. Dungeon progression.
Use shards saved for targeted pulls only if you have a specific goal (fusion target or gap champion).
Craft or farm artifact sets aligned to your chosen role (speed sets for control, crit sets for DPS).
Week 4 — Scale and Expand
Add a dungeon specialist (Decrease Defense / Debuffer) from your roster; start farming dungeon drops efficiently.
Reassess your roster: keep investing in champions that add utility and synergy.
Keep saving gems for key events and fusion rotations.
Example early-team templates (flexible and resource-light)
Solo Campaign Team — Reliable and easy
Champion A: Sustain/heal (keep alive long runs)
Champion B: AoE damage (clears waves)
Champion C: Single-target DPS (finishes bosses)
Champion D: Control (stuns, provokes)
Early Clan Boss Squad — Single-target focus
Champion A: Decrease Defense/ATK down applicator
Champion B: High single-target DPS (main damage)
Champion C: Support buffer (increase ATK or decrease DEF)
Champion D: Speed leader or slow-proccer
Cheap Arena Defense — Low investment, high reliability
Champion A: HP/DEF buffer or provoke tank
Champion B: Sustain healer
Champion C: SPD manipulator or debuff spread
Champion D: Damage dealer with counterattack or threat
Practical tips, pro tricks, and micro-habits that matter
Label and track your artifacts. Use a simple note or screenshot to remember which artifact combos are working and which to keep in reserve.
Log champion roles. A small spreadsheet with champion name, role, and preferred artifact sets saves frustrating guesses later.
Resist immediate re-rolls; give your team a week before changing major investments.
Don’t auto-sell rare artifacts: you might need them later for alt builds.
Use energy during double or bonus XP events—this is the most efficient time to level champions.
If you pull duplicates of useful champions, don’t sell them unless you’re sure; duplicates become strong enhancements or ascension fodder.
Learn to read champion skills carefully: sometimes a skill that looks weak is actually a powerful synergy enabler (e.g., ally-protecting buffs or unavoidable debuffs).
Common beginner mistakes and how to correct them
Mistake: Spending gems on sodium pulls or superficial cosmetics. Correction: Reserve gems for guaranteed or strategically timed pulls.
Mistake: Upgrading many champions to +12 a little each. Correction: Focus on fewer champions and get them fully battle-ready.
Mistake: Ignoring the clan shop. Correction: Prioritize the clan shop and clan rewards; many essential items are available at surprisingly low cost.
Mistake: Building an all-damage team with no sustain. Correction: Add defensive or healing components for repeatable success.
How to evaluate whether a champion is worth investment
Ask these four questions:
Does this champion fill multiple roles or synergize with champions I already have?
Is this champion required or highly recommended for upcoming content I plan to farm (Dungeon, Clan Boss, Arena)?
Does this champion scale with artifacts and masteries I can realistically obtain?
Is this champion replaceable by a free or fusion champion?
If the answer is “yes” to at least two questions, the champion is likely a good investment.
Frequently Asked Questions
What should I spend my gems on first?
Use gems on energy refills during double XP or campaign bonus events and on specific guaranteed shards or event rotations if you have a fusion or target in mind. Save large gem spends until you understand your desired roster.
How many champions should I actively invest in during the first month?
Aim for 3–4 core champions that you gear and level thoroughly. Supplement with a couple of utility champions (Decrease DEF, Stun/Provoke) that fill necessary roles for dungeons or Clan Boss.
When should I ascend champions to legendary or epic-tier investment?
Invest heavily when the champion is a clear long-term fit: a champion who provides unique utility, contributes consistently to Clan Boss, or fits critical meta teams. Otherwise, defer heavy investment.
Is rerolling my masteries expensive or common?
Mastery respecs cost resources; early on, aim to get masteries right for your core champions. Keep a few tomes of mastery respec for tactical changes, but don’t respec frequently unless the benefits are clear.
Are certain artifact sets always better than others?
No single set fits all. Speed, Crit, and Defense sets are generally high-value early, but set choice depends on champion role. Two-piece plus four-piece set strategies often outperform six mismatched single-item setups.
How important are faction synergies?
Faction synergies matter for certain content (fusion, factions-based events) and for future-proofing your roster. However, early-game flexibility often wins: focus on champion kits over faction alone.
How do I handle duplicate champions?
Duplicates can be merged, used for skill-ups, or kept in reserve. Evaluate duplicates case-by-case: if a duplicate gives small but measurable improvements, consider merging; if it’s a rare desired champion, keep it.
What’s the best way to learn builds and team comps?
Join active communities (clan chat, Discord servers, and curated guides). Experimentation and a small spreadsheet to track artifact choices and outcomes work wonders. Keep a record of champions and the purpose they served.
How often should I change my Arena defense?
Update your defense to reflect your strongest, most consistent team. Frequent changes don’t help—stability and predictability make a better defense. Adjust only when you have artifact or mastery upgrades that materially improve a champion.
What’s the earliest I should attempt Nightmare/Ultra-hard content?
Only attempt high-difficulty content once you have a reliable team with properly prioritized artifacts and masteries. Pushing early without stable runs is resource-intensive and slow.
Final checklist: what to do before you log off today
Save shards and gems for targeted pulls; spend only tutorial and free shards now.
Pick and commit to 3–4 core champions to prioritize gear, silver, and books.
Join an active clan and participate in at least one Clan Boss fight.
Rebalance artifacts into coherent sets for your core champions.
Set a simple daily routine: campaign farming, dungeon runs for target sets, and one Arena attempt.
Closing note
Start small, focus deep, and let the compounding advantages from consistent, focused investment carry your account forward. A few habits—saving shards, concentrating silver, building a consistent core team, and joining a supportive clan—will shrink months of trial-and-error into weeks of steady progression. Raid: Shadow Legends rewards strategic patience more than impulsive splurges; set a plan, follow it, and the game will start to reveal its best rewards to you.
Champion-specific early-game builds for the most common starter champions
Below are practical, ready-to-use early-game builds for the champions most new players encounter or pick as starters. Each entry covers role, artifact set recommendations, stat priorities, mastery focus, skill-use tips, and ideal pairings. These are tuned to be resource-light, effective across campaign, early dungeons, Arena, and Clan Boss where applicable.
Kael — Poison AoE Farmer and Early Nuker
Role: AoE DoT damage dealer, campaign farmer, early Clan Boss contributor Why pick Kael: Kael’s AoE plus poison damage scales well with artifacts and allows you to clear waves fast while still contributing single-target poison damage for boss fights.
Artifact sets
Primary: Lifesteal or Cruelty (2-piece) + Critical Rate/Critical Damage (4-piece mix works)
Alternative: Perseverance (if you lack sustain elsewhere) for longer runs.
Stat priorities
Main: ATK% (on weapon), HP% or DEF% on chest depending on survivability needs
Substats: Speed > Critical Rate > Critical Damage > ATK% > Accuracy (if you lack poison application consistency)
Masteries
Offense tree first: Focus on critical chance/damage and direct damage boosts. Take Double Hit and other single-target damage multipliers if available.
Utility: A few points in the Cold-Blooded or equivalent for damage-over-time strengthening if present in your mastery options.
Skill usage and leveling
Max his AoE first (for campaign clear speed). Then level single-target and poison potency next.
Use Kael early as an auto-farmer: his AoE + DoTs allow comfortable auto runs once geared.
Pairings and team comp
Pair with a decrease defense champion for Clan Boss and elite fights.
Add a sustain/healer or a lifesteal partner if your runs are long.
Good benchmates: support champions that increase survivability or boost speed to let Kael go earlier.
Why this is beginner-friendly
Kael requires straightforward artifact choices and scales strongly with just a few good crit and ATK pieces, meaning you don’t need perfect gear to see results.
Elhain — Versatile Physical AoE & Early Damage Dealer
Role: Early AoE DPS, campaign clear, arena offensive pick Why pick Elhain: Elhain is an accessible, high-damage starter for wave clearing and early PvP offense when geared for crit.
Artifact sets
Primary: Critical Rate + Critical Damage (aim for 100% critical rate with substats and artifact selection)
Alternative: Rage set for raw damage if you’re lacking crit pieces.
Stat priorities
Main: ATK% (weapon), HP% or DEF% on chest only if you need survivability
Substats: Critical Rate (cap ~100%) > Critical Damage > Speed > ATK% > Accuracy
Masteries
Offense tree: Funnel points into crit and raw damage. Take any masteries that boost basic and multiplier attacks.
Precision/Assassin paths are valuable to increase crit reliability.
Skill usage and leveling
Max single-target damage if you need to improve Clan Boss contribution; otherwise AoE first for campaign clearing.
Use on aggressive rotations; position her to exploit AoE waves.
Pairings and team comp
Works well with a debuff kit (Decrease Defense, Freeze, or Stun) to secure kills on tougher waves.
Add a speed buffer to ensure she acts before enemies in key waves or Arena offense.
Why this is beginner-friendly
Elhain’s kit rewards basic investment in crit and ATK sets, making her a simple and powerful early-game damage solution.
Athel — Sustained Single-Target Damage and Arena Utility
Role: Single-target and cleave damage with defensive scaling; flexible in Arena and campaign Why pick Athel: Athel’s kit includes both offensive and self-sustain options, so she adapts from campaign to early Arena defense/offense.
Artifact sets
Primary: Cruelty or Lifesteal (for self-sustain) + Crit sets depending on your playstyle
Alternative: Block Damage or Warfare style sets if you’re struggling with burst damage.
Stat priorities
Main: ATK% or HP% on weapon depending on whether you want raw damage or survivability
Substats: Speed > Critical Rate > Critical Damage > ATK%/HP%
Masteries
Mix of offense and defense: invest in critical and multiplier masteries, with a few points in survivability nodes to safeguard consistency.
Skill usage and leveling
Level her heal/self-sustain and single-target damage early to make her a reliable campaign anchor.
Use her as a finisher on single-target bosses and a reliable Arena plug-in when you need stability.
Pairings and team comp
Pair with Poison or DoT champions to maximize turn-based damage windows.
Works as part of Arena defenses when paired with a taunt/tank and a speed-controller.
Why this is beginner-friendly
Athel’s flexibility means you can pivot builds depending on what artifacts you find, making her forgiving for new accounts.
Galek — Early Tank and Threat Control
Role: Early tank/provoker, campaign frontliner, Arena defense anchor Why pick Galek: Galek is straightforward: he soaks damage, provides threat, and helps your more fragile damage dealers survive.
Artifact sets
Primary: Block Damage or Counterattack (2-piece defensive) + RESIST/DEF for survivability
Alternative: Retaliation/Counterattack if you want him to punish multi-hit wave teams.
Stat priorities
Main: DEF% or HP% on weapon/chest depending on whether you’re countering physical or magical threats
Substats: Speed > DEF%/HP% > Resistance > Accuracy (if you need to land provokes)
Masteries
Defensive tree: move points into increased threat, HP/DEF boosts, and passive mitigation masteries.
Skill usage and leveling
Max taunt/provoke and defensive cooldowns early so he can reliably keep enemies focused.
Level skills that increase self-sustain to reduce pulls where the enemy bypasses your defense.
Pairings and team comp
Place in front line with a sustain champion and a damage dealer behind.
Combine with AoE attackers to ensure waves are cleared without your DPS being targeted.
Why this is beginner-friendly
Galek’s role is easy to understand and he increases the survivability of early teams, making farming and progress smoother.
High Khatun — Free Progression Rockstar (Day 30 login)
Role: Versatile utility, often used as a late starter freebie with PvE and PvP value Why pick High Khatun: She’s a high-value free champion for many accounts—excellent for bosses, arena, and certain dungeons depending on kit updates.
Artifact sets
Primary: Speed or Resist two-piece + HP% / DEF% four-piece depending on kit synergy
Alternative: Supportive sets that improve team survivability if her kit provides buffs.
Stat priorities
Main: HP% or DEF% depending on whether she functions more as buffer/tank or utility support
Substats: Speed > Resistance > HP%/DEF% > Accuracy if debuffs are required
Masteries
Utility/support trees: invest in team buffs and survivability masteries. If she deals damage, funnel points into slight offense enhancements.
Skill usage and leveling
Focus on passive or support skills first; buffing and debuffing consistently will unlock easier clears.
If she applies debuffs reliably, prioritize accuracy to ensure consistent application.
Pairings and team comp
Use as a dependable anchor with stronger damage dealers; she often unlocks easier dungeon or Clan Boss runs through utility.
Why this is beginner-friendly
High Khatun typically requires little perfect gearing to be valuable—her free status also means you’re not gambling resources to acquire her.
Juliana — Early Epic with Solid Longevity (promo / early-access pick)
Role: Defensive powerhouse, boss-killer, and counter specialist Why pick Juliana: When available as a guaranteed or promo champion, Juliana offers strong single-target and defensive mechanics that scale with moderate investment.
Artifact sets
Primary: Counterattack or Block Damage + HP/DEF for longevity
Alternative: Shield sets if your Juliana functions as a damage-absorbing tank.
Stat priorities
Main: DEF% or HP% on weapon/chest
Substats: Speed > DEF/HP% > Resistance
Masteries
Defensive tree for threat, counterattack boost, and passive mitigation options.
Skill usage and leveling
Max threat and counterattack mechanics early. Her value comes from being the durable centerpiece of a team.
Pairings and team comp
Pair with DoT or sustain champs who benefit from having an unkillable frontliner.
Use with high single-target DPS for Clan Boss to ensure survivability and consistent damage time.
Why this is beginner-friendly
Juliana’s role is intuitive and she doesn’t demand perfect artifacts to be effective; her defensive reliability reduces reruns.
Generic early-game artifact and mastery templates
Campaign Farmer
Sets: Lifesteal (2) + Speed (4) or Lifesteal (2) + ATK/CRIT mix
Main stats: ATK% weapon, HP% chest (if lifesteal), Speed subs prioritized
Masteries: Offense/Utility mix focused on AoE and sustain.
Clan Boss Starter
Sets: Decrease Defense support + Lifesteal or HP for sustain
Main stats: Single-target DPS uses ATK%/CRIT; debuffers use Accuracy/Speed
Masteries: Offense tree for DPS; Support tree for debuffers.
Early Arena Offense
Sets: Crit/Crit Damage + Speed leader or sets that grant turn advantage
Main stats: Speed main priority, Crit rate to cap, then Crit damage.
Quick pairing matrix (one-line suggestions)
Kael + Decrease Defense + Healer = Fast campaign and improved Clan Boss damage
Elhain + Speed buffer + Debuffer = Quick wave clears and Arena burst
Athel + Lifesteal partner + Speed leader = Single-target stability and Arena utility
Galek + AoE nuker + Sustain = Reliable campaign front line and auto farming
High Khatun + versatile DPS + Clan Boss debuffer = smooth progression across modes
Juliana + DoT or single-target DPS + support = consistent boss-clear combos
Micro-optimizations and resource-saving tips for builds
Stick to 2-piece + 4-piece artifact strategies rather than mixing many single pieces; set bonuses are the fastest power spikes.
Prioritize Speed from subs first—one extra speed can change run outcomes more than a small ATK boost.
Cap Critical Rate (around 100%) before pouring into Critical Damage; a high crit rate ensures consistent DPS.
Use energy and double XP weekends to upgrade champions while using minimal gems; plan leveling around events.
Keep a small reserve of grindstones and tomes for when you pull a fusion or meta champion—don’t waste them on bench champions.
Final checklist for implementing these builds today
Choose one champion to fully prioritize for the next 7 days (gear to +12, level to cap, allocate masteries).
Reassign any farmable artifacts that match the set goals to your priority champion.
Check speed on all champions in the team—ensure a meaningful turn order.
Join a clan and test your chosen build in one Clan Boss run; note where survivability or damage falls short and adjust artifacts accordingly.
Kael — Exact stat target ranges and build details
Role: AoE DoT nuker, campaign farmer, early Clan Boss contributor
Speed target: 110–125 (baseline for most early teams; push higher if your team needs Kael to act first)
Crit Rate target: 85–100% (aim to cap; 100% preferred for consistency)
Crit Damage target: 170–220% (higher if Crit Rate is reliably at 100%)
ATK target (effective): 2,200–3,500 (depends on your account level and gear quality)
Accuracy target: 0–15% (poison application is innate on Kael; only raise if a specific fight requires it)
Why these ranges Kael’s damage scales with ATK and crits; a high Crit Rate ensures his AoE and DoT procs hit consistently. Crit Damage in the 170–220% band balances DPS with realistic early-game artifact availability. Speed 110–125 lets Kael clear waves reliably while fitting into many starter turn orders.
Substat priority (order)
Speed
Crit Rate (to cap)
Crit Damage
ATK%
Accuracy (only if needed)
Suggested artifact setup
Main: ATK% weapon; ATK% gloves; Crit Damage or HP/DEF chest depending on survivability need.
Sets: Crit/Crit Damage + Lifesteal (if you struggle with sustain) or Crit + Cruelty for pure damage.
Masteries snapshot Offense-focused tree: take masteries that increase crit multiplier and direct damage. Invest in single-target nodes secondarily for Clan Boss.
Sample notes If your Crit Rate is 100%, you can shift some substats from Crit Rate into Speed or ATK% to maximize overall damage efficiency.
Elhain — Exact stat target ranges and build details
Role: AoE physical nuker, Arena offense, campaign clearer
Speed target: 105–125 (higher if you want her to act before many waves or to win Arena burst windows)
Crit Rate target: 90–100% (cap is ideal; 85% minimum)
Crit Damage target: 180–240% (higher Crit Damage pairs excellently once Crit Rate is stable)
ATK target (effective): 2,500–3,800
Accuracy target: 0–10% (she rarely needs Accuracy unless applying specific debuffs)
Why these ranges Elhain is a crit-dependent champion; hitting a Crit Rate cap makes her AoE consistent. Crit Damage in the 180–240% range amplifies her multipliers without needing exotic artifacts.
Substat priority (order)
Crit Rate -> cap
Speed
Crit Damage
ATK%
HP/DEF (if survivability is an issue)
Suggested artifact setup
Main: ATK% weapon, Crit Rate/Crit Damage gloves and jewelry.
Sets: Crit/Crit Damage (4+2) or Rage + Crit mix for burst.
Masteries snapshot Offense tree with critical-focused nodes; take Double Hit or multiplier nodes that spam better damage over waves.
Sample notes If you cannot cap Crit Rate, prioritize Crit Rate substats and a Crit Rate artifact before moving to Crit Damage.
Athel — Exact stat target ranges and build details
Role: Flexible single-target, cleave, Arena utility
Speed target: 100–120 (depends on team; target relative to speed leader)
Crit Rate target: 75–95% (higher helps but Athel is more forgiving)
Crit Damage target: 150–200%
ATK or HP target: 2,000–3,200 ATK or 18k–30k HP depending on which scaling the build uses
Accuracy target: 10–25% (if applying debuffs or working with partners)
Why these ranges Athel can be built as a squishier high-damage or a hybrid with HP scaling. Targets reflect both viable playstyles: offensive or mixed-defense.
Substat priority (order)
Speed
Crit Rate (toward cap)
Crit Damage
ATK% or HP% depending on chosen scaling
Accuracy (if needed)
Suggested artifact setup
Main: ATK% weapon for DPS build; HP% for sustain hybrid.
Sets: Cruelty + Crit or Lifesteal if the hybrid sustain is desired.
Masteries snapshot Primary offensive nodes, with selected utility points to boost survivability when running auto.
Sample notes Athel is forgiving: if you lack crit artifacts, invest more into ATK% and Speed to keep output consistent.
Galek — Exact stat target ranges and build details
Role: Frontline tank, provoke/taunt, Arena defense anchor
Speed target: 85–100 (tends to be slower; ensure he goes before main threats if using provoke)
DEF/HP target: 18k–35k HP and 1,200–2,500 DEF depending on artifacts and account level
Resistance target: 40–60% (to avoid debuffs)
Accuracy target: 120–200+ (if provokes or stuns require reliable land chance)
Why these ranges Galek’s value is in soaking damage and controlling enemy target selection. High HP/DEF and adequate Speed let him do so reliably. Accuracy is critical if you rely on provokes.
Substat priority (order)
HP% / DEF% (balance to reach target tankiness)
Accuracy (if needed)
Speed
Resistance
Secondary survivability subs
Suggested artifact setup
Main: DEF% or HP% on weapon/chest; jewelry to complement survivability.
Sets: Block Damage / Counterattack or HP/DEF sets depending on role.
Masteries snapshot Defensive tree: move points into increased threat, HP/DEF boosts, and passive mitigation masteries.
Sample notes If you plan to use Galek on Arena defense, slightly increase Speed so he can threaten early and hold attention.
High Khatun — Exact stat target ranges and build details
Role: Versatile utility, reliable free progression champion
Speed target: 105–125 (speed lets her apply utility earlier in the rotation)
HP/DEF target: 14k–25k HP and 900–1,800 DEF depending on artifact choices
Resistance target: 50–70% (good baseline for utility champs)
Accuracy target: 120–200 (if she applies debuffs or relies on effect chances)
Why these ranges High Khatun often acts as a support/utility pillar; speed and reliability for debuffs/buffs matter most. Balance HP/DEF so she survives longer in PvE.
Substat priority (order)
Speed
Accuracy (if using debuffs)
HP% / DEF%
Resistance
Minor offensive subs if needed
Suggested artifact setup
Main: HP% or DEF% depending on her kit role; jewelry to supplement speed/accuracy.
Sets: Speed + HP/DEF or Resist + Speed for debuff-heavy roles.
Masteries snapshot Support/utility masteries; invest in survivability and team-buff amplification.
Sample notes High Khatun shines when her debuffs/buffs land consistently; prioritize Accuracy and Speed over raw damage.
Juliana — Exact stat target ranges and build details
Role: Defensive centerpiece, counter/taunt tank for boss content
Speed target: 90–105 (stable but not necessarily fast; ensure she takes hits early)
DEF/HP target: 20k–40k HP and 1,400–2,800 DEF for durable scaling
Resistance target: 40–60%
Accuracy target: 0–30% (only if skills require landing debuffs)
Why these ranges Juliana’s kit benefits from strong defensive pools and consistent uptime rather than high speed. The DEF/HP targets ensure she survives long boss windows.
Substat priority (order)
HP% / DEF%
Speed (enough to secure front-line turns)
Resistance
Minor Accuracy if needed
Suggested artifact setup
Main: DEF%/HP% on primary pieces to maximize damage mitigation.
Sets: Counterattack + HP/DEF or Block Damage.
Masteries snapshot Defensive tree heavy; take threat, mitigation, and counterattack-boosting nodes.
Sample notes Juliana is a late-blooming tank: invest artifacts to widen her HP/DEF gap rather than chasing minor speed increments.
Universal stat benchmarks and actionable micro-targets
Speed baseline: For most starter teams, 100–120 is the practical target. Faster is better, but aim to align your team’s turn order rather than only increasing a single champion’s speed.
Crit Rate baseline for physical/magical DPS: 85–100%; if you cannot reach 85% reliably, prioritize Speed and ATK to avoid inconsistent damage.
Crit Damage baseline: 170–220% for most early DPS champions; push toward 250%+ only once Crit Rate is reliable.
Accuracy baseline: 120–200+ for debuffers; many early dungeons and bosses will need debuff consistency.
Defensive pools: Tanks should aim for 18k+ HP and 1,200+ DEF early, scaling higher by mid-game.
How to measure progress Use a simple spreadsheet column per champion with: Speed | Crit Rate | Crit Damage | ATK | HP | DEF | Accuracy. Track before and after artifact swaps to observe concrete improvements.
Frequently Asked Questions
What if I can’t reach these targets with current artifacts? Prioritize the most impactful stat for the champion role: Speed for controllers/support, Crit Rate/ATK for DPS, and HP/DEF for tanks. Incremental improvements compound; aim for consistency rather than perfection.
Should I cap Crit Rate or Speed first? Cap Crit Rate for main DPS to ensure consistent damage. If Crit Rate is near-capped, then prioritize Speed to control turn order and wave clear efficiency.
Do these numbers change for endgame content? Yes. Endgame target numbers are typically higher: Speed ceilings often exceed 140 in competitive Arena teams, Crit Damage and ATK targets rise with better artifact pools, and defensive pools grow as enemies hit harder. Use these early ranges as stepping stones.
How many champions should I tune to these targets early? Focus on your 3–4 core champions. Get one DPS to solid stat targets, one sustain/support with accuracy and speed, and one tank with HP/DEF. Once they perform reliably, expand investments.
Are there tools to calculate optimal Crit Damage vs. ATK split? Damage-efficiency calculators exist and help balance primary stats vs. Crit Damage; use them once you have stable artifact numbers. For early accounts, follow the relative priority lists above.
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