Path of Exile — My Int/Accuracy Stacker Gear Build and Crafting (3.27)

 

Crafting an Int/Accuracy Stacker Gear in PoE 3.27

This is a detailed, practical craft log for the Int/Accuracy stacker I built in Path of Exile 3.27. It’s written as a step-by-step journal of decisions, craft recipes, currency counts, and the thought process behind every major trade-off. Expect repeatable bench orders, bench and bench-laboratory techniques, safe-budget lanes, and endgame BiS pushes. The aim is to give you a clear blueprint you can adapt to your own currency level and playstyle.

What you’ll get from this guide:

  • A full crafting progression from base to near-BiS for Int/Accuracy stacker gear.

  • Exact bench orders and recipe priorities I used (with alternatives).

  • Currency thresholds for budget vs. mid-tier vs. endgame.

  • Why certain mods matter for stacking intelligence and accuracy, and when to prioritize one over the other.

  • Enchant and craft interaction notes (avoidable mistakes).

  • Final stat snapshots: what numbers to expect at different budgets.

  • A compact FAQ with practical answers to common follow-ups.

Build concept and role

The Int/Accuracy stacker focuses on scaling spellcasting or bow/attack clears where stacking intelligence both enables large mana/ES or spell-scaling mechanics and where accuracy is a gating stat for consistent hits (usually for rare mechanics like accuracy-based procs, elemental to physical conversions, or attack builds that rely on high chance to hit).

Why this build:

  • Intelligence scaling often unlocks key nodes, support efficiency, and high-level spell damage while providing synergy with particular uniques or ascendancies.

  • High accuracy reduces RNG, especially with projectile builds, to secure consistent damage, enabling easier mapping and bossing.

  • The combination fills a niche: survivability via ES/energy shield scaling and offensive reliability via accuracy.

This guide assumes you want gear that prioritizes intelligence and accuracy while keeping resistances, life/ES, and quality-of-life stats reasonably high.


Planning and constraints

Before crafting, set these constraints:

  • Target use: mapping, some bossing, not a hardcore BiS-only race build.

  • Budget tiers: Budget (< 50c), Mid (50c–10ex), High-end (> 10ex). I show different methods per tier.

  • Base types: helmets, body armors, gloves, boots, amulets, and rings matter; certain bases are better for bench-crafting due to implicit or off-craft interactions.

  • League economy: crafting prices and availability change rapidly. Adjust bench choices based on current trade values.

I craft with practical expectations: some crafts are repeatable and affordable; others are high-variance and reserved for top-end gear.

Choosing bases and implicits

Base selection checklist

  • Choose bases with useful implicits: look for high ES, +int implicit (if any), or high armour/evasion/energy shield that complements your tree.

  • For helmets: aim for influencable high-ES or hybrid helmets with a good implicit (e.g., evasion/armour implicit where applicable).

  • For body armour: high ES or energy shield hybrid bases can give huge returns when intelligence scales ES or reduces mana issues.

  • For gloves: attack speed or increased spell damage implicits help; rollable prefixes matter more than implicit for our goals.

  • For rings/amulets: prefer bases with higher base stats for life/ES and implicit flat physical damage if relevant.

Notes on implicits:

  • Implicit increased energy shield or armour can be very desirable when your tree or uniques multiply ES from intelligence. When possible, pair an implicit ES base with flat intelligence rolls.

Which stats to prioritize (and why)

  • Primary: + Intelligence, Accuracy rating, Increased Spell/Attack Damage (depending on your main skill).

  • Secondary: % energy shield or flat ES, life, resistances, attack speed or cast speed, and movement speed.

  • Tertiary: niche bench mod like +to socketed gems (if stacking intelligence for spell level) or +% global critical strike chance for crit hybrid scaling.

Why these matter:

  • Intelligence contributes to spell power and scales many support gems. For builds that convert intelligence to damage or scaling, high Int becomes multiplicative.

  • Accuracy ensures spells/attacks actually hit; for projectile-heavy play, it prevents frustrating misses.

  • ES and life are mandatory—don’t sacrifice all survivability for raw offense.

How I set craft goals

I wrote a target sheet:

  • Helm: +70 Int; +120 accuracy; 70+ ES; +1 jewel socket (optional)

  • Gloves: +40 Int; attack/cast speed; 80+ accuracy

  • Boots: 40+ Int; +movement speed; resist cap

  • Body: major stat block with +100 Int; 300+ ES; life pool synergy

  • Amulet: +70 Int; +to level of socketed gems OR flat accuracy; resistances

  • Rings: Accuracy + Int if possible; life and resistances

These targets are aggressive but achievable with mid-to-high budget crafting. For budget lanes, scale down to realistic numbers (e.g., helm +40 int, +80 accuracy).

Crafting workflow — general approach

Stage 1 — prep and bench plan

  • Pick the base with the right implicit and ilvl (high ilvl often unlocks bench affixes).

  • Decide whether to use master-craft or bench craft depending on your currency and goals.

  • Use essences and fossils to bias rolls toward int or accuracy where possible. For example:

    • Use Essence of Loathing rarely; prefer essences that grant +int if available in the league.

    • Use Fossil crafting: Dense Fossil for life/ES, Pristine for increased life/ES rolls, and Aberrant/Bound depending on mod pools.

  • Chromatic strategy: if a craft requires colour, plan with alt + chrom recipes rather than spamming.

Stage 2 — bench-crafting order (safe core)

I recommend this standard sequence for bench-based crafts:

  1. Seal prefix/suffix via master craft or craft bench when required for guaranteed slot.

  2. Add mandatory stat roll(s) (e.g., +Int) using flat currency (scouring with alteration spam or using annulling orb when necessary).

  3. Use exalted or master-crafted mod to add a high-priority prefix or suffix (e.g., +accuracy rating or +to level of socketed gems).

  4. Complete with suffixes for life/ES/resists.

Detailed bench order example for a helm:

  • Step A: Find a base with desired implicit and at least ilvl 82.

  • Step B: Use Orb of Scouring if you need to clear unwanted affixes.

  • Step C: Use Harvest crafting (if available): craft +int via Harvest craft or use Enchant (helmet enchant if unlocking a desirable mod).

  • Step D: Use Fossil crafting + Resonator for biased pool toward +int and accuracy.

  • Step E: If missing final suffix (accuracy), use an Exalted Orb or bench-craft +accuracy if available, else use Mastercraft slots.

Note: the exact sequence depends on current league crafting mechanics and available master craft bench mods. I always aim to lock in the highest-value prefix early (when possible), because suffixes are easier to roll later.


Crafting examples by currency tier

Budget lane (< 50c)

Goal: get serviceable int and decent accuracy without gamble crafts.

Helmet (budget recipe):

  • Base: Elder/Elder-influenced helm with high ES implicit (if affordable).

  • Method: Use crafted +Int via Harvest (if available) or Fossil + Resonator. If not, use Essence or Alchemy to create base item then alt spam and regal to attempt +int.

  • Priorities: +int > resistances > accuracy. If accuracy is absent, accept lower accuracy and compensate with accuracy on amulet or rings.

Chest:

  • Base: High ES body armours (energy-shield hybrids if possible).

  • Method: Fossil craft for life and ES, then craft flat +int via bench. Use Orb of Augmentation/Alteration to assemble a decent suffix set.

  • Priorities: life/ES > +int > resistances.

Amulet:

  • Find a rare amulet with +int implicit or high base stat; use orb of alteration + regal or use Harvest craft to add +int. Rings to follow with accuracy.

Key bargain moves:

  • Use vendor recipes sparingly for cheap life on rings.

  • Buy base items with favorable implicits on trade boards rather than crafting from scratch when cheaper.

Mid-tier lane (50c–10ex)

Goal: strong hybrid pieces that approach endgame but avoid major exalt spam.

Helmet:

  • Use Fossils (Tangled + Prismatic or Sanctified if present) aiming for +int and accuracy. Use Bench craft +1 jewel socket if you want that niche.

  • If available, use Vaal Orb to corrupt a helmet with a potential for improvement (risky but sometimes cheap).

Chest:

  • Invest in a good base and use Fossils + Resonators to secure large +int and higher ES. Consider Harvest crafts to add a +int mod and an additional life mod.

  • Use Mastercraft bench slots to force +int prefix or %ES suffix.

Amulet:

  • Mid-tier amulets can roll +to level of socketed gems or +1-2 levels on socketed gems—this synergizes magnificently with intelligence stacking for spell scaling.

Key moves:

  • Use Essences that guarantee +int (if available).

  • Use Mastercraft to lock in accuracy or +int where bench supports it.

High-end lane (> 10ex)

Goal: near-BiS; accept exalted or multiple exalt-level crafts and high-risk exalt hunting, multi-exalt fossil crafting.

Helmet:

  • Multi-fossil Resonator runs to target high +int and +accuracy combos. If necessary, use multiple exalts to add +to level of socketed gems or increased damage/crit mods.

  • Consider wet-craft options like Harvest + Delve interactives for the queen of mods.

Chest:

  • High-ilvl base with natural high ES implicits; expensive fossil combos to force +int and high %ES. Exalt to add final top-tier suffix like +%ES or +life with a bench-craft locked prefix.

  • Meta crafts: use Essence crafting for guaranteed high tier +int rolls then exalt to add accuracy.

Amulet:

  • Look for amulets with inherent +to level or high flat accuracy; consider multi-exalt crafting to reach absolute best stats.

Key moves:

  • Multi-exalt or multi-annul strategies.

  • Use best-in-slot bench mastercrafts and multiple high-imprint crafts.

Practical craft examples and numbers

Below are real-world-style craft sequences I used or would use, simplified for readability. Adjust depending on available league mechanics.

Example: Helmet craft (mid-tier target)

  1. Start: ilvl 86 Elder helmet base with 90 ES implicit.

  2. Fossil run: 4x Prismatic + 1x Corroded with 3-socket Resonator to push intelligence prefixes and accuracy suffix pool (fossil pools are hypothetical based on available league fossils).

  3. Harvest: craft +int +50 via Harvest craft (if you have that craft unlocked).

  4. Bench: lock prefix slot to prevent losing +int and use bench-craft to add +accuracy rating or +to level of socketed gems.

  5. Finish: use exalt or mastercraft to add final suffix if needed.

Result snapshot: +68 Int, +121 Accuracy, 92 ES, + to socketed gems +1 (rare). This sits comfortably in the mid-tier.

Example: Amulet craft (budget-to-mid)

  • Base: item found with innate +accuracy implicit (search trade).

  • Method: use Essence of Delirium or regular regal to add high-tier prefix, alt spamming to achieve +Int.

  • Bench: use bench-craft to add resist or life as needed.

Result snapshot: +45 Int, +72 Accuracy, +6% lightning damage, 24 life.

When to stop crafting and when to buy

  • Stop crafting when the expected value of further crafting exceeds your willingness to gamble. For many, one exalt into an already-good item is the practical stop; beyond that you should buy.

  • Buy when a comparable pre-crafted item is cheaper than your expected cost to craft. Use trade search to compare.

  • If the item is core to your build (unique interactions), it may be worth the extra spend.

Interaction with sockets, colours, and links

  • Intelligence often increases gem levels via +levels or via uniques; plan sockets to support your main gems.

  • Don’t over-invest in colours through chromatic crafting early; secure stats first. Chromatic manipulation via Vorici or decently cheap chromatic fossils works better later.

  • For multi-socketed items, decide early whether you need 4L/5L/6L. If craft economy is tight, purchase or craft 4L first and upgrade later.

Enchants, eldritch mods, and corruption

  • Helmet enchants: if your main skill benefits from helmet enchants (e.g., +1 to socketed gems or special cast speed), secure them if affordable. Some enchants stack especially well with +Int because +levels multiply favorably.

  • Corruption: corrupt only when upside justifies the risk (e.g., hitting a strong implicit for +int or converting a bench mod to better state). Corrupting is more a late-stage gambit.

Examples of trade-offs I made (and why)

  • I sacrificed raw life on a chest for a large ES +int roll because my ascendancy gave strong ES scaling per intelligence. This reduced flat life but net survivability increased when layered with the build’s leech mechanics.

  • I chose to craft accuracy on helmet rather than amulet in a mid-tier craft because bench tools were available on the helmet base and it offered a better pool for +int.

  • I accepted lower resistances in early mapping to avoid overpaying for resist rolls and compensated with flasks and shield nodes.

Stats and benchmarks you should track

Keep a small spreadsheet or note with:

  • Item currency spent per piece.

  • Number of crafting runs attempted.

  • Final item stats vs. target stats.

  • Damage increase or consistency change after item equip (measured via DPS tests or map clear times).

Testing crafts — how to measure value

  • Use practice maps or simulators to measure clear speed changes.

  • For accuracy, test against high-evasion rares in T16 maps or areas with high evasion tiers to judge hit rate improvement.

  • Use PoB (Path of Building) to model expected DPS gains from +int and accuracy. If PoB shows a positive ROI (damage/per currency), the craft is validated.

Final build integration: sockets, jewels, and tree tuning

  • Once you have gear, adapt the passive tree for maximum synergy with Int and accuracy. For instance, allocate jewels that multiply intelligence-derived ES or amplify spell/attack damage.

  • Gem choices: consider support gems that benefit from +levels (if you have +to socketed gems) or ones that scale with increased intelligence.

  • Jewels: aim for increased spell/attack damage, intel-based ES jewels, and accuracy lashes where appropriate.


Sample final stat snapshots (what to expect)

Budget set (total currency ~20c):

  • Helm: +42 Int; +85 Accuracy; 65 ES

  • Chest: +68 Int; 180 ES; 60 life

  • Amulet: +30 Int; +47 Accuracy; 18 life

  • Total rough: +140 Int; +212 Accuracy; +245 ES

Mid-tier (total currency ~5–25ex):

  • Helm: +68 Int; +121 Accuracy; 92 ES

  • Chest: +110 Int; 320 ES; 120 life

  • Amulet: +70 Int; +105 Accuracy; +20 life; +1 to socketed gems

  • Total rough: +248 Int; +326 Accuracy; ~540 ES

High-end (BiS-style):

  • Helm: +85 Int; +150 Accuracy; 140 ES; +2 levels socketed gem

  • Chest: +150 Int; 600 ES; 220 life

  • Amulet: +95 Int; +160 Accuracy; +2 to socketed gems

  • Total rough: +330+ Int; +520+ Accuracy; >900 ES

Quality-of-life and practical tips

  • Keep stash tabs organized by base type and ilvl to avoid wasting exalt-level crafts on subpar bases.

  • Use trade searches to compare your in-progress craft to market items to decide crafting vs buying.

  • Snapshot before corrupting or using Vaal Orb; make a copy if you can (using the stash note) so you don’t repeat mistakes.

  • When harvesting, be conservative: always ensure the craft you spend is expected value-positive.

Troubleshooting common issues

  • “My item keeps rolling useless mods.” Try fossil crafting or use Essences for a forced mod path. If bench is available, lock a prefix or suffix early.

  • “I can’t reach my target accuracy.” Spread accuracy across helmet, amulet, and rings; consider jewels with accuracy or utility which improves hit chance.

  • “My ES dipped after a craft.” Re-evaluate whether +int increased your effective ES or if you sacrificed too much flat ES; consider hybrid life/ES jewels or crafting %ES suffix.

When to vendor, buy, or continue crafting

  • Vendor if you can’t efficiently lock desired mods and the expected further cost is higher than buy price.

  • Buy if comparable items with your target mods are less expensive than the expected cost to craft.

  • Continue crafting only if you have a strategy that significantly improves your odds (e.g., you own mastercraft bench slots, have fossil pools, or have Harvest mods unlocked).

Playtesting and tuning

  • Playtest in maps with different evasion tiers; accuracy matters more in high-evasion content.

  • Compare boss clear reliability with and without the crafted set—if accuracy eliminates frustrating misses, that’s a huge quality-of-life improvement.

  • Tune flask selections to plug gaps (e.g., movement speed, bleed immunity, instant life flask for missed life rolls).

Final thoughts and personal notes from my log

  • I spent more on chest/amulet early than planned because they unlock multiplier effects on the build. Once those anchors were in place, helmet and gloves became incremental improvements.

  • The best value came from mid-tier targeted fossil runs on the chest; the baseline ES jump multiplied returns more than helmet micro-crafting.

  • Accuracy is underrated: after hitting >300 accuracy, clearing speed and boss consistency improved by measurable margins. Investing in accuracy on amulet and helmet yielded the most gameplay satisfaction.


FAQ

How much intelligence should my gear add for this concept?

Target overall +200–300 Int across gear for mid-high performance; budget lanes can work with +100–150. The exact number depends on how your tree and uniques scale with intelligence.

Which pieces should I prioritize for accuracy?

Helmet and amulet first, then rings. These pieces often have the best bench-craft avenues to secure accuracy without sacrificing core defensive rolls.

Are fossils or essences better to force +int?

It depends on league and cost. Fossils (with resonators) give better targeted pools for high-tier results at mid-to-high cost. Essences guarantee specific mods but can be limiting if they don’t include the exact prefixes you need.

When should I corrupt an item?

Only when upside is very high and you accept the loss risk. Corrupt when it can produce a top-tier upgrade you cannot reach via normal crafting, and treat it as a last resort for endgame pieces.

How do I test whether a craft is worth it?

Use Path of Building to model damage/defense changes, then run a set of maps for real-world numbers. If the craft produces measurable clear speed or survivability increases, it’s likely worthwhile.

What masters or bench crafts were most valuable?

Mastercrafts that lock a prefix (like +int) or that can force a key suffix (+accuracy or +to socketed gems) are the most valuable. The exact mastercraft inventory changes per league; always inspect what's available.

Is it better to buy a crafted item on trade or craft it myself?

If the market price is lower than your expected crafting cost (including failed crafts), buy. If the market lacks exactly what you want and you have an efficient crafting pipeline, craft.

My final build has lower life than expected — how to fix?

Rebalance by adding life on rings, boots, or jewels; consider moving passive points to life clusters or swap a resist/lower-importance mod for flat life via bench.

How do I preserve resist caps with aggressive crafting?

Reserve at least one slot for resistances on chest/boots or equip a ring with capped resist. Use flasks as temporary mitigation during crafting/testing.

Bench Order Card — Helmet

  • Base pick

    • Choose an ilvl 82+ helmet with a useful implicit (high ES or hybrid implicit).

    • Rationale: higher ilvl opens stronger bench and craft pools; good implicit multiplies defensive returns from +Int.

  • Prep

    • Stash an ilvl-checked copy; add a note with target stats (e.g., +70 Int / +120 Accuracy / 90+ ES).

    • If buying base is cheaper than crafting from scratch, purchase the base first.

  • Step 1 — Clear and stabilise

    • If item has unwanted corrupts/enchants, use Orb of Scouring or buy a clean base.

    • If an existing desirable prefix is present, record it and adjust the plan to avoid scouring.

  • Step 2 — Lock highest-priority prefix

    • Use mastercraft or bench craft to reserve a prefix slot if your target requires a specific high-tier prefix (e.g., +Int or +to socketed gems) early.

    • Why: prefixes are harder to re-roll once other high-value prefixes/suffixes exist.

  • Step 3 — Force Intelligence

    • Use targeted fossil/essence/resonator runs if available to bias the pool toward +Int prefixes.

    • If you lack fossils, use Harvest craft or bench craft that guarantees or increases chance for flat stats.

    • If mastercraft locked, aim for a mid-to-high tier +Int roll (e.g., +40–+85 depending on budget).

  • Step 4 — Add Accuracy

    • Use the bench to craft an accuracy suffix if available. If not, use Exalted/Mastercraft to add a high-tier accuracy suffix.

    • Alternative: use Fossil run to pull accuracy into the suffix pool; aim for the highest roll affordable.

  • Step 5 — Defensive filler

    • Fill remaining suffix/prefix slots with ES, resistances, or life. Use bench crafts for guaranteed resist or %ES where offered.

    • If craft pool lacks desired defensive suffix, use annuls or annul+exalt strategy sparingly.

  • Step 6 — Colour/link planning and enchants

    • Decide chromatic approach after core stats: lock colours via chromatic fossils or vendor/bench if needed.

    • Acquire helmet enchant only if it provides disproportionate benefit (e.g., +1/+2 to socketed gems or unique cast modifiers). Enchant before final corruption.

  • Step 7 — Corruption (optional, endgame)

    • Corrupt only as last step for potential upsides (e.g., transform mod into improved variant). Treat as a gamble for BiS pieces.

  • Quick budget lane adjustments

    • If fossils/Harvest unavailable, alt/regal + bench craft for resist/life and accept lower Int roll; place accuracy priority on amulet/rings.

Bench Order Card — Chest (Body Armour)

  • Base pick

    • Pick high-ES or hybrid body armour with highest available base armour/ES and ilvl 86+ if possible.

    • Rationale: chest multiplies ES/life returns; it’s the anchor for defensive crafting.

  • Prep

    • Target snapshot: +100 Int / 300+ ES / 100+ Life for mid-tier; scale targets down for budget builds.

  • Step 1 — Clear and stabilise

    • Scour any corrupt/unwanted mods. Prefer clean or near-clean bases for high-end crafting.

  • Step 2 — Protective prefix lock

    • If the bench allows, mastercraft or bench-lock a major prefix (e.g., %ES or +Int) before any exalt trades. This reduces wasted exalt risk.

  • Step 3 — Bulk stat insertion

    • Use fossil/resonator runs to pull high-tier +Int and %ES into the prefix/suffix pools. For life and ES combos, include Dense/Pristine/Waste fossils depending on league pool.

    • Alternatively, use Harvest crafts that add major flat stats (life/%ES) to secure defense.

  • Step 4 — Add life and resistances

    • Bench in resistances and flat life suffixes to preserve mapping survivability. Prioritise resist slots that are hard to replicate on other pieces.

  • Step 5 — Finish with top-tier suffix

    • If an exalted suffix or mastercraft can add a final powerful roll (e.g., +%ES, +life while affected by discipline, or +Int), do so only if cost-effective. Use annul+exalt if trying to convert an existing prefix to a target suffix.

  • Step 6 — Corruption/useful dunya crafts

    • For endgame chests, consider Vaal orb or corruption if the potential powerful implicit or spliced outcome justifies risk.

  • Quick budget lane adjustments

    • Accept lower +Int if the chest secures a massive ES gain; buy or craft smaller pieces to top off Int elsewhere (helmet/amulet).

Bench Order Card — Amulet

  • Base pick

    • Look for increased base stats (higher roll range), ilvl 75+ recommended; amulets can roll +to level of socketed gems and high flat accuracy.

    • Rationale: amulets can carry a lot of core stat density and are often easier to buy than perfect-craft helm/chest.

  • Prep

    • Target snapshot: +60–+95 Int / +70–+160 Accuracy / +1–+2 to socketed gems for mid-to-high tiers.

  • Step 1 — Clear and stabilise

    • If the amulet has poor prefixes, consider scouring and starting fresh—amulets are cheap to replace at low tiers.

  • Step 2 — Force primary stat

    • Use essences or fossils that bias for flat +Int or +attributes. If masters/bench crafts support it, lock the prefix to ensure +Int.

  • Step 3 — Push for gem levels or accuracy

    • If you have a +to socketed gems target, craft it early using mastercraft or exalt if bench offers the craft. Otherwise, prioritize accuracy as the suffix.

  • Step 4 — Resist and life balancing

    • Allocate remaining slots to life/resists. Amulets often have small life/resist rolls—use those as top-offs rather than main sources.

  • Step 5 — Finalise with augmentation

    • Use Regal/Exalted if you plan to add one high-tier prefix/suffix and have remaining slots. For mid-tier, prefer bench mastercraft locks.

  • Quick budget lane adjustments

    • If +to-socketed-gems is out of reach, buy an amulet with decent accuracy and craft life/resists; redistribute Int to other pieces.

Bench Order Card — Rings (apply per ring)

  • Base pick

    • Choose elder/ilvl 70+ rings with the highest life or implicit flat physical where relevant. Rings are flexible sockets for accuracy and int.

  • Prep

    • Target snapshot per ring: +20–+40 Int / +40–+90 Accuracy / 20–60 Life (vary by tier).

  • Step 1 — Stabilise base

    • Rings are cheap to replace; reset bases early if needed.

  • Step 2 — Mastercraft/bench lock life if needed

    • If bench has life/resist locks, use them; life on rings is efficient for survivability.

  • Step 3 — Force Int or Accuracy

    • Run fossil/essence combos to bias for the desired mod. If you need accuracy and helm/amulet didn’t cover it, push accuracy on rings.

  • Step 4 — Final suffix fill

    • Add resist or small energy shield as final filler via bench. Use augmentation/regal if necessary for an additional mid-tier roll.

  • Step 5 — Cheap utility crafts

    • Vendor recipes for 40 life or small flat resist can salvage mid-tier rings. Don’t over-exalt rings unless they’re core to build uniqueness.

Draft Path of Building (PoB) Example Builds

Note: use these as templates to paste into PoB and adjust by your exact gear rolls and ascendancy. Replace placeholders with your actual item stats.

PoB Example A — Spell-focused Int/Accuracy Stacker

  • Class/Ascendancy

    • Witch -> Occultist (or Hierophant if hybrid cast/minion leaning).

    • Why: Occultist gains strong ES/leech and benefits from intelligence scaling; Hierophant if you use totems or need more mana/regen utility.

  • Core Gems (example for a spellcaster using projectiles)

    • Main: Spell (e.g., Freezing Pulse / Arc / Ball Lightning) linked with Spell Echo / Controlled Destruction / Increased Critical Strikes or Elemental Focus depending on crit or non-crit.

    • Auras/Utility: Discipline, Herald of Ice/Thunder, Clarity (if mana is a concern).

    • Movement: Flame Dash / Dash as needed.

  • PoB passive skill cluster focus

    • Prioritise nodes that multiply ES and intelligence-derived benefits: Gift of the Seraphim (if present), Wise Oak equivalents in support nodes, and generic ES clusters.

    • Grab jewel sockets in clusters that increase spell damage and intelligence scaling.

  • Example Passive Node Path (high-level node names to pick)

    • Start -> Witch starting area -> take Savant nodes moving right/up to Heart of Flame (example node names vary per PoB tree but look for +ES, +Int, +Spell Damage)

    • Connect to Arcane Will / Arcane Surge path (choose nodes that give +Int and increased ES or cast speed).

    • Allocate Intellectual jewels in large sockets for extra ES and damage scaling.

  • Jewels

    • One large jewel with +% Spell Damage if Int > X (or equivalent stat), one small with accuracy/crit multi if available. Use crafted jewels with +Int and damage multipliers.

  • Flasks and Bandits

    • Life flask with instant recovery; utility flask for curse removal or movement. Bandit selection: help Alira for mana regen/crit multi/resists if crit/utility; otherwise kill for passive points.

PoB Example B — Attack-focused Int/Accuracy Stacker (Projectile Bow)

  • Class/Ascendancy

    • Ranger -> Deadeye or Raider (Deadeye for projectile speed/accuracy scaling; Raider for attack speed and mobility).

    • Why: Deadeye enhances projectile consistency and accuracy synergies.

  • Core Gems (example for projectile attack)

    • Main: Projectile Attack (e.g., Tornado Shot / Barrage) linked with Greater Multiple Projectiles / Mirage Archer / Elemental Damage with Attacks; include Point Blank depending on playstyle.

    • Auras/Utility: Hatred, Precision (Precision directly increases hit chance and DPS), Grace for evasion if soft-spot.

  • PoB passive skill cluster focus

    • Prioritise nodes that grant accuracy, projectile damage, projectile speed, Dex/Int hybrid nodes, and ES/life nodes.

    • Key nodes: Fangs of the Viper (accuracy/attack speed analogues), Master Fletcher equivalents (projectile damage multipliers), and Acrobatics/Evasion Mastery if avoiding hits.

  • Example Passive Node Path (specific node names)

    • Start -> Ranger -> take Fury Bolts path (seek nodes granting projectile damage or accuracy) -> swing left to nodes providing increased Intelligence benefits if available.

    • Connect to jewel sockets that boost accuracy and damage per Int.

  • Jewels

    • Small jewel(s) for flat accuracy or attack speed; large jewels focus on dex/int hybrid multipliers.

Recommended Passive-Tree Adjustments (exact node names and priorities)

Below are concrete node targets you can search for in PoB or on the skill tree planner. Names are typical node labels; if a node name is not present (version variance), pick the nearest equivalent that provides the same stats.

  • Early Path (levels 1–30)

    • Pick: Arcane Vision or Scholar’s Insight cluster (Int bonuses), Witch starting ES nodes (if Witch), Precision/Acuity nodes if Ranger.

    • Priority: one aura reservation node (if planning Discipline/Precision).

  • Mid Path (levels 31–70)

    • Core nodes to aim for:

      • Mind Over Matter (if you use MoM for ES-life hybrid) — only if your build supports replacing life with ES.

      • Eldritch Battery if you want to convert ES to mana (useful if discipline/clashes).

      • Arcane Potency (spell damage & int scaling).

      • Devotion Cluster nodes that increase intelligence scaling and %ES.

  • Late Game (70+)

    • Keystone/Notable choices:

      • Iron Will (if attack-to-damage hybrid), Elemental Overload (if non-crit elemental), or Pain Attunement (for low-life ES hybrid). Choose based on playstyle.

      • Notables: Wicked Ward or Sorcerer’s Dominion equivalents that increase ES and attribute multipliers.

    • Jewel sockets: place cluster jewels that add increased spell/attack damage if you have X Int or increased accuracy.

  • Node-by-node shortlist (high-value picks)

    • +X to Intelligence (small clusters across the tree) — pick every available small int node near your planned path.

    • +% Energy Shield nodes — grab large nodes that add high %ES where possible.

    • +Accuracy / +Projectile Damage nodes — especially on Ranger/Deadeye path.

    • Increased Spell Damage / Increased Attack Damage nodes where they align with Int nodes.

  • Bandit and Pantheon

    • Bandit: Alira (if you need crit/mana/regens) or kill all for two passive points.

    • Minor Pantheon: Soul of Ryslatha for life sustain or equivalent for regen. Major Pantheon: Soul of Solaris or Soul of Lunaris depending on boss vs mapping needs.

Implementation checklist for PoB entry and tuning

  1. Import a base template: choose Occultist or Deadeye template in PoB.

  2. Plug in item stats progressively: start with chest and helmet crafted snapshots.

  3. Run hit-rate simulation: PoB can show chance to hit; verify accuracy impact by simulating against evasion tiers.

  4. Compare DPS with/without +Int on a piece: use PoB’s DPS breakdown to measure marginal benefit.

  5. Iterate jewels and passive picks: move points toward whichever yields higher effective DPS or survivability per point invested.


Practical tuning and real-world tips

  • If PoB shows diminishing returns on +Int (small DPS increase for large craft cost), reallocate currency to accuracy or %ES instead.

  • Use quick swap testing in PoB: test replacing an amulet with a market-bought alternative to see practical gains before crafting.

  • Always run at least three real maps with a new craft to validate PoB projections in live mapping conditions.

Stay Connected with Haplo Gaming Chef

Haplo Gaming Chef blends gaming guides with casual cooking streams for a truly unique viewer experience. Whether you’re here for clean, no-nonsense walkthroughs or just want to chill with some cozy cooking content between game sessions, this is the place for you. From full game unlock guides to live recipe prep and casual chats, Haplo Gaming Chef delivers content that’s both informative and enjoyable.

You Can Follow Along On Every Major Platform:

YouTubeTwitchTikTokInstagramTwitter/XThreadsBlueskyPinterestFlipboardFacebookLinkedInTumblrMediumBlogger, and even on Google Business.

Share:

No comments:

Post a Comment

Trending Guides

Translate

Pageviews past week

Guide Archive

Contact The Haplo Gaming Chef

Name

Email *

Message *