GW2 Solo Tierlist 2025: The Best Elite Specs for Open World Soloing


 

Which Elite Spec Is the NEW Best for Soloing Open World in GW2? — Updated Solo Tierlist

This guide is a complete, practical breakdown of which elite specializations are currently the strongest for open-world soloing in Guild Wars 2 in 2025. It synthesizes playtesting, patch knowledge, and solo strategies to create a definitive VoE-style updated solo tierlist and actionable build templates you can use right away. If your goal is efficient world completion, safe fractal-style roaming, fast event clears, resource farming, or tackling world bosses alone, this guide tells you which elite specs to pick, why they shine, and how to operate them step-by-step.

Throughout you'll find: ranked tier placements, core rotation and survivability patterns, equipment and rune recommendations, elite special ability and utility choices, beginner-friendly quick-setup builds, advanced tweaks for optimized performance, and a full FAQ to answer common questions.

Keywords used within the guide to improve discoverability: Guild Wars 2 solo tierlist, best elite spec GW2, solo open world GW2, VoE solo builds, GW2 open world soloing, updated solo tierlist 2025, best solo spec after patch. Some of these are emphasized where clarity helps.


How this tierlist is structured

  • Tier S — Dominant solo performers that make open-world content trivial or extremely safe. Best for speed and survivability.

  • Tier A — Excellent solo specs that handle almost everything with some minor nuance or gear requirement.

  • Tier B — Strong choices; need play experience or situational awareness to reach full potential.

  • Tier C — Viable, but require heavy rotation accuracy, niche setups, or are overshadowed by other specs.

  • Tier D — Generally not recommended for solo open-world unless for fun or roleplay.

Each spec entry includes: why it’s where it is, a quick “what to expect in open world,” core mechanics to learn, recommended trait lines and utilities, standard gear/runes, and a one-paragraph advanced optimization tip.

Quick verdict (pick this if you want the short answer)

  • Top pick for raw solo power and convenience: Revenant — Renegade (S Tier) for its sustained ranged pressure, strong defensive supports, and minion synergy that clears events and kites world bosses with minimal downtime.

  • Best melee/durable option: Guardian — Firebrand (S/A Tier) for survivability, sustain, and platformed boon support that shreds solo encounters when played defensively.

  • Most fun + top clear speed: Ranger — Druid (A Tier) excels at mobility, healing, and power burst with pets assisting for both damage and pockets of crowd control.

  • Most accessible for casual players: Warrior — Spellbreaker (A Tier) with straightforward sustained damage and strong mitigation tools.

  • Best for niche solo challenges and movement-heavy roaming: Elementalist — Weaver (A/B Tier) if you master attunement swapping and burst sequencing.

If you want the longer breakdown with full builds, gameplay patterns, and actionable tips, keep reading.

S Tier — The elite specs that dominate solo open world

Revenant — Renegade

Why it's S tier

  • Renegade offers unmatched ranged pressure thanks to legendary mace/ritualist staff interactions and a wide array of support minions that tank and apply consistent damage. The spec’s sustain comes from its healing legend traits and consistent boon support, making extended solo engagements safe.

What to expect in open world

  • Smooth kiting and sustained damage on roaming bosses.

  • Pet-like minions that can hold aggro so you can clear events without resetting.

  • Strong condi and power hybrid scaling depending on build.

Core mechanics to learn

  • Swap between legends quickly to maintain pet uptime and evade.

  • Master positioning: Renegade shines at kiting and sustained DPS from range.

  • Prioritize keeping your minions alive and micro-managing their positioning during group events.

Recommended traits and utilities

  • Main traitline: Invocation for enhanced legend effects.

  • Secondary: Retribution for increased damage and sustain.

  • Elite: Legendary Renown choices that boost your minion durability and your defensive cooldowns.

  • Utilities: Signet of Stamina (movement utility), Elixir S or Stimulant (healing), Mistfire (for extra AoE and control).

Gear and runes

  • Equipment: Mix of Carrion/Trailblazer/Grieving depending on power/condi balance.

  • Runes: Rune of the Trail or Rune of the Scholar for sustain; Rune of the Pack for pet synergy.

  • Stats: Power/Precision/Condition Damage or Power/Vitality if you prefer survivability.

Advanced optimization tip

  • For maximum speed, run a hybrid damage set with minor precision caps. Use glyphs and sigils that increase outgoing ranged damage and apply on-attack conditions to keep sustained pressure without standing still.

Guardian — Firebrand

Why it's S/A tier

  • Firebrand provides unparalleled sustain, boons, and defensive mobility. With ranged panels and supportive tomes, it lets you solo dangerous content that would otherwise require groups. The profession's mantra is safety: high healing, blocking, and cleanses.

What to expect in open world

  • You can solo many complex events by simply staying within your support area and letting tomes and phalanx-like skills manage damage.

  • Strong against burst damage and mechanics requiring quick cleanses or boon application.

Core mechanics to learn

  • Tome swapping and knowing which panel to place for each scenario.

  • Using virtues smartly to negate burst mechanics.

  • Timing of blocks and cleanses to negate heavy conditions in the open world.

Recommended traits and utilities

  • Traitlines: Valor for healing and blocks; Virtues for mobility; Firebrand for tomes and boons.

  • Utilities: Tome of Resolve, Tome of Courage, Elixir of Speed, and Signet of Resolve.

  • Elite: Virtue of Justice or Protector depending on content.

Gear and runes

  • Equipment: Mix of Celestial or Berserker with defensive pieces if needs be.

  • Runes: Rune of the Soldier for toughness and stability; Rune of the Protector for sustain.

  • Stats: Healing Power/Concentration/Toughness for supportive variants; Power/Vitality for solo DPS builds.

Advanced optimization tip

  • Position your tomes to create safe zones for questing and farming; practice switching between support and burst stances to handle solo boss spikes while maintaining high uptime on blocks and heals.

A Tier — Extremely strong soloers that require some practice

Ranger — Druid

Why it's A tier

  • Druid balances mobility, healing, and pet synergy. It excels in roaming thanks to nature-casted area heals and powerful burst phases with celestial alignment choices or specialized traits.

What to expect

  • Excellent survivability paired with rapid clearing of events with pets absorbing aggro.

  • Good at kiting and quick resource farming due to mobility and healing companionship.

Core mechanics

  • Pet management: which pet to summon and when to swap.

  • Nature-centric positioning to maximize team-heal radii and burst windows.

Recommended traits and utilities

  • Main line: Nature magic or Wilderness survival for pet buffs.

  • Utilities: Spirit of Nature, Druidic Spirit, Axe/Warhorn depending on playstyle.

  • Elite: Spirit of Nature or Avatar for high-end solo content.

Gear and runes

  • Equipment: Trailblazer or Celestial for healing emphasis.

  • Runes: Rune of the Scholar or Rune of the Hunter.

  • Stats: Healer/Support-oriented or Power/Toughness hybrids.

Advanced optimization tip

  • Use pet micro to pull single targets out of groups; it reduces incoming damage and speeds clearing significantly.

Warrior — Spellbreaker

Why it's A tier

  • Spellbreaker brings strong defensives and good sustained burst. It’s less flashy than some but exceptionally reliable. Good toolset for one-on-one world bosses and tough events.

What to expect

  • Straightforward DPS with reliable defensive counters.

  • High mobility using banners or utilities to reposition.

Core mechanics

  • Learn the parry/taunt windows to neutralize enemy combos.

  • Use banners and shouts to keep distance or maintain momentum.

Recommended traits and utilities

  • Traits: Arms/Defense hybrid for maximum durability and counterplay.

  • Utilities: Banner of Strength (for movement), Rampage, Signet of Fury.

  • Elite: Banners or Bladesworn trinkets based on the version.

Gear and runes

  • Equipment: Berserker or Marauder style suits for damage-focused soloing.

  • Runes: Rune of the Warrior or Rune of the Legion.

  • Stats: Power/Precision/Vitality mix for survivability.

Advanced optimization tip

  • Use quick burst cooldowns to delete casters; Spellbreaker’s interrupts make it easy to flip heavy-dps phases to your favor.

B Tier — Solid choices that need mastery or specific conditions

Elementalist — Weaver

Why it's B tier

  • Weaver provides high single-target and burst potential but demands precise attunement swapping. In open world, its power is enormous when mastered, but mistakes are costly.

What to expect

  • Monster single-target burst and huge cleave windows, but poor margin for error on mechanics.

  • Excellent for content where you can control the pace (lone roaming, champ farming), less ideal for chaotic multi-target events.

Core mechanics

  • Mastery of attunement chaining and using staff/dagger combos for mobility.

  • Prioritize movement abilities that also grant minor defenses or invulnerability frames.

Recommended traits and utilities

  • Traits: Arcane for damage amplifications; Air/Fire hybrid traits for sustained play.

  • Utilities: Soothing Mist, Lightning Flash, Mist Form for escapes.

  • Elite: Arcane shield or elemental mastery sigil.

Gear and runes

  • Equipment: Berserker/Grieving hybrid; adjust for condi if you prefer that route.

  • Runes: Rune of the Elementalist or Scholar variations.

  • Stats: Critical damage/precision focus for burst builds.

Advanced optimization tip

  • Train rotations on open practice fields—execution time matters greatly; weave mobility directly into damage windows.

Thief — Deadeye

Why it's B tier

  • Deadeye gives strong single-target stealth damage and niche kiting capability. It’s excellent for picking off world bosses quietly but has trouble when trapped or when crowd control is heavy.

What to expect

  • One-shot windows for major enemies; stealth and critical positioning rule the playstyle.

  • Struggles in events that punish stationary or line-of-sight play.

Core mechanics

  • Master the stealth timing, lining up high-damage shots while maintaining escape options.

  • Use evasion and smoke skills to avoid being locked down.

Recommended traits and utilities

  • Traits: Critical Strikes and Midnights for increased critical damage.

  • Utilities: Smoke Screen, Shadowstep, Signet of Agility.

  • Elite: Cloak + Deadeye kit choices depending on patch balance.

Gear and runes

  • Equipment: Berserker or Celestial depending on your survivability vs damage preference.

  • Runes: Rune of the Thief or Scholar for mobility.

  • Stats: Power/Precision/Critical Damage.

Advanced optimization tip

  • Pair with movement traits and learn every boss pattern so you can release big crits when they're unable to respond.

C Tier — Viable but outpaced in most open-world contexts

Mesmer — Mirage/Chronomancer variants

Why C tier

  • Mesmer has powerful defensive deception tools and utility but struggles with consistent damage throughput against enemies that cleanse illusions or when breakbars are primary. Mirage is great at niche roaming while Chrono offers boon support that’s redundant for soloing.

What to expect

  • Great for survival and tricky mechanics, weaker for straight-up clearing speed.

  • Utility value is high if you switch to group support, less so for solo.

Core mechanics

  • Mirror control, illusion management, and clone positioning.

  • Use portal and distortion to avoid burst mechanics.

Recommended traits and utilities

  • Traits: Illusions or Inspiration for boons; Mirage traits specialized for survival.

  • Utilities: Distortion, Signet of Domination, Portal.

  • Elite: Mirrorblade for clone DPS or Chronomancer for slow/haste windows.

Gear and runes

  • Equipment: Celestial for survival or Valkyrie hybrids.

  • Runes: Rune of the Mesmer or Scholar.

Advanced optimization tip

  • Use illusions to tank and decoy; timing clone bursts with your mobility creates openings to finish enemies safely.

Necromancer — Reaper/Scourge

Why C tier

  • Necromancer delivers strong condition damage and area denial via Scourge fields, but direct survivability fades quickly when the enemy pressure ramps. Reaper is excellent for melee damage but is susceptible to unblockable/CC mechanics in the open world.

What to expect

  • Good at area control and sustained DoT; weaker when burst-heavy mechanics force you out of your fields.

  • Requires more careful planning in open-world boss fights.

Core mechanics

  • Field placement, pet management for minion distraction, and reaper shroud timing.

  • Keep conditions rolling during movement.

Recommended traits and utilities

  • Traits: Soul Reaping, Harbinger for defense, Scourge for field improvements.

  • Utilities: Flesh Golem, Sand Cascade, Well of Power (if available).

  • Elite: Lich transformation for heavy solo damage.

Gear and runes

  • Equipment: Varies; condi builds lean on Rabid/Grieving; power builds on Berserker.

  • Runes: Rune of the Necromancer or Ruthless.

Advanced optimization tip

  • Use fields to create safe-ground; always carry an escape utility and a stun-breaker item for tight situations.

D Tier — Generally not recommended for efficient solo open-world play

  • Engineer (Scrapper/Mechanist variants) — strong in structured content but limited open-world survivability without party support.

  • Revenant (Obsidian/Herald subsets, outside Renegade) — niche strengths but overall outshone by Renegade for current roaming meta.

  • Other specs that rely on group synergy or heavy sustain from boons more than individual durability.

Why these are D

  • High dependency on group buffs or specialized maps.

  • Weak against roaming pitfalls like being snared, CC’d, or baited into multi-target spikes.

  • Large execution cost for relatively lower reward compared to higher-tier specs.

Build templates: quick setups you can copy

Note: These are one-paragraph “quick-setup” guides. Use them as immediate templates when jumping into the map. They favor simplicity and survivability while remaining close to meta.

Renegade Quick-Setup (S Tier)

  • Weapons: Mace/Focus or Staff (legend rotation as needed). Traits: full Invocation/Current Renegade trait setup focusing on minion uptime and sustain. Utilities: Mistfire as heal, Signet of Stamina for movement, Elixir S for quick emergency healing. Gear: Hybrid Power/Condition set or Trailblazer; Runes: Rune of the Pack. Tactics: Stand at range, kite using staff while your minions hold aggro; swap legends to refresh minion windows and use healing legend for burst heals.

Firebrand Quick-Setup (S/A Tier)

  • Weapons: Mace/Shield + Greatsword for mobility. Traits: Firebrand main line with Virtues backup. Utilities: Tome of Courage, Tome of Resolve, Elixir of Speed. Gear: Celestial or Griffin mix; Runes: Rune of the Protector. Tactics: Place tomes defensively before engaging; use virtues in the middle of fights to tank spikes; rely on ranged tomes for event clears.

Druid Quick-Setup (A Tier)

  • Weapons: Axe/Axe or Staff. Traits: Nature/Druid companion-line for pet bonuses. Utilities: Spirit of Nature, Warhorn or Druidic Spirit, Elixir. Gear: Trailblazer/Celestial; Runes: Scholar. Tactics: Keep pets active to hold aggro, kite with staff bursts and heal yourself with nature radii.


How to choose the right elite spec for your playstyle

  • If you value safety and ease of play: Firebrand or Renegade.

  • If you want speed and burst: Weaver or Druid depending on whether you prefer mechanical skill or passive burst.

  • If you like straightforward melee: Spellbreaker or Reaper.

  • If you want a unique challenge and high skill ceiling: Weaver or Deadeye.

Each spec favors different map objectives: Renegade and Firebrand excel at event chains and beating champs, Druid is best for resource nodes and efficient farming, Weaver and Deadeye dominate single-target boss kills. Choose the spec that matches what you do most in the open world.

Gameplay patterns, rotations, and common mistakes to avoid

General patterns for open-world solo success

  • Prioritize mobility: always have a movement slot filled (signet, elixir, utility).

  • Use pet/minion screens: specs with pets or minions should use them to hold aggro and scout.

  • Stand in your healing zones: specs that provide area healing should rotate through them rather than trying to DPS from outside.

  • Breakbars and crowd control: learn which mobs breakbars and how to time your burst to interrupt them or ignore them while kiting.

Rotations: a simple universal framework

  1. Pull single target out of group (use a pet or ranged poke).

  2. Apply sustain (self-heal, defensive aura).

  3. Burn during opportune windows (when enemy is stunned or slowed).

  4. Move between packs, never fight at low HP.

  5. Reset when overwhelmed — you’ll often live longer by disengaging.

Common mistakes

  • Tunnel-vision on DPS: ignoring dodge and positioning.

  • Not bringing a stun-break: many roaming fights punish stun lock.

  • Overcommitting in multi-pack events: pull single targets to avoid being walled by adds.

  • Not adapting to enemy mechanics: open-world bosses have predictable windows; learn them.

Advanced optimizations and endgame tips

  • Consumables: Carry food/potions for max survivability and quick healing. Food that increases vitality or healing power will translate to safer soloing.

  • Sigils and runes: Use utility sigils that provide escape or movement in heavy danger zones. Runes that grant regen or endurance are underrated for roaming.

  • Trading DPS for mobility: If a map is movement-heavy, sacrifice some DPS stats for swiftness or endurance to increase overall efficiency.

  • Macro-level planning: Plan routes to pull world bosses or champs in an order that avoids long travel. Mapping spawn timers helps to expedite your runs.

  • Practice: Spend time in low-risk maps to master rotations and mobile burst windows; the time investment yields huge returns in open world efficiency.

One-page quick checklist before every open-world run

  • Mobility utility equipped (yes/no)

  • Pet/minion configured and tested (yes/no)

  • Food/potion ready (yes/no)

  • Sigils/runes chosen for survival (yes/no)

  • Escape/cleanse tool in a utility slot (yes/no)

  • Map route pre-planned (yes/no)

If you answered no to any, reconsider the run or switch to a more forgiving spec for that day.


FAQ

What is the single best elite spec for solo open-world in GW2 right now?

Renegade (Revenant) tops the list for a mix of survivability and sustained ranged damage. Firebrand (Guardian) is close behind for players who prefer maximum safety and boon support.

Are condi builds still viable for soloing open world?

Yes. Condition builds remain viable, especially for sustained encounters and area control. They often require careful application and timing but can outscale power builds in prolonged fights.

Do I need exotic or ascended gear to solo effectively?

No. You can solo most open-world content easily with full exotic gear if you understand your spec and rotations. Ascended gear adds margins for mistakes and speed but is not strictly needed for general open-world play.

Which spec is easiest for beginners who just started soloing open world?

Guardian Firebrand and Warrior Spellbreaker are the most beginner-friendly. They have forgiving defensive mechanics and straightforward rotations.

How often should I respec or change utilities during a map?

Adapt utilities per major event or boss. For normal mob clears, keep a general setup; when tackling champs or meta bosses, swap to more defensive or boss-focused utilities.

Will future patches change this list drastically?

Balance patches can shift the meta. Focus on learning core gameplay loops rather than depending solely on lists; mastery of a spec remains useful after changes.

Can I switch between specs mid-map?

Yes, but ensure you have access to the necessary gear and utilities. If you plan to switch frequently, carry a backup set in your wardrobe and make small changes on the fly.

Is group content easier than solo content for certain specs?

Yes. Some specs depend on boons and group synergy; those will perform much better in a group. Solo is a measurement of individual sustainability, mobility, and self-healing.

Final advice: practice, practice, practice

The difference between a 

Renegade (Revenant) — Export-Ready Build Card (S Tier)

Role: Ranged sustained DPS / solo open-world brawler Playstyle: Kite, minion pressure, sustain through legend swaps and healing legend uptime.

Quick setup

  • Weapons: Staff (main) / Mace & Focus (swap for single-target)

  • Armor stats: Trailblazer or Berserker hybrid; recommended: Power / Precision / Toughness (or Power/Vitality if you prefer extra tankiness)

  • Rune: Rune of the Pack (pet synergy) or Rune of the Scholar for sustain

  • Sigils: Main weapon: Sigil of Force; Off-hand / Swap: Sigil of Superior Rune of the Scholar (or Sigil of Energy for extra mobility)

  • Trinkets: Berserker / Marauder for damage; switch to Toughness-rich rings if doing risky solo content

Traits (60 points — export layout)

  • Invocation (30)

    • Minor: +magnified legend effects (max points)

    • Major: Minion sustain + healing legend uptime

  • Retribution (20)

    • Damage increases and sustain choices (max points)

  • Renown (10)

    • Defensive and legend duration benefits (max points)

(If you copy into an editor: allocate full lines to Invocation, significant points to Retribution, remainder to Renown to hit 60)

Utilities

  • Heal: Mistfire or Vindicator Elixir (instant group-size heal; Mistfire preferred for mobility)

  • Utility 1: Signet of Stamina (mobility and stun break)

  • Utility 2: Elixir S or Elixir R (emergency heal / condi cleanse)

  • Elite: Legendary Renown legend / Legendary Renown choice or Legendary stance (choose the defensive legend shift based on map)

Core rotation & priorities

  1. Start on Staff at range to apply pressure and maintain minion aggro (use auto-attacks and staff #3 for steady AoE).

  2. Swap to Mace & Focus for single-target burst or when a target is isolated (use mace #2 and focus #3 for control).

  3. Swap legends to refresh minions and use healing legend when low (timed legend swaps equal sustain).

  4. Always keep at least one minion up to soak aggro; move and kite while minions tank.

  5. Use Sigils procs and Mistfire when you need immediate heals; Signet of Stamina to reposition out of bad ground.

Consumables & quality-of-life

  • Food: Bowl of Sweet and Spicy Butternut Squash Soup (Power + Ferocity/Condition depending on build) or Hearty Food for survivability.

  • Potion: Superior War Potion or potion that matches playstyle (healing or endurance).

  • Utility tips: Keep a stun-break / cleansing swap available for heavy-CC maps.

Strengths / Weaknesses

  • Strengths: Exceptional ranged uptime, minion-based safety, great for kiting and resource farming.

  • Weaknesses: Legend cooldown management required; vulnerable if minions are quickly cleared or when forced into tight melee without off-healing legend.


Firebrand (Guardian) — Export-Ready Build Card (S/A Tier)

Role: Defensive sustain, boon support, safe open-world soloing Playstyle: Place tomes and support bubbles, switch between offensive and defensive access while using virtues to survive heavy mechanics.

Quick setup

  • Weapons: Mace / Shield + Greatsword (swap for movement and burst)

  • Armor stats: Celestial or Berserker mix; recommended: Power / Precision / Vitality (or Healing Power / Toughness / Concentration for more support-focused play)

  • Rune: Rune of the Protector (survivability) or Rune of the Soldier

  • Sigils: Main: Sigil of Cleansing; Off: Sigil of Energy or Sigil of Force for damage windows

  • Trinkets: Mix of offensive and defensive; consider +Toughness rings for hazardous roaming

Traits (60 points — export layout)

  • Firebrand (30)

    • Max points to unlock key tome traits and tome skill improvements

  • Valor (20)

    • Increased healing, blocks, and sustain

  • Virtues (10)

    • Mobility and defensive virtue scaling

(Allocate 30/20/10 across Firebrand/Valor/Virtues respectively)

Utilities

  • Heal: Tome of Resolve (main defensive area)

  • Utility 1: Tome of Courage (for ranged pressure and tome placement)

  • Utility 2: Elixir of Speed or Signet of Resolve (mobility / extra sustain)

  • Elite: Virtue of Justice (burst defense) or Glint’s Elite if available (map dependent)

Core rotation & priorities

  1. Place a Tome (Resolve/Courage) before engaging to create a safe zone—fight inside it for sustained healing and boon uptime.

  2. Use Justice/virtues to tank or negate burst hits; time blocks with Valor traits for max effect.

  3. Swap to Greatsword for movement-heavy pulls, use tome panels to maintain distance and cleanse/boon application.

  4. Play defensively: avoid overextending—Firebrand’s power comes from staying in the safe zone and letting tome and virtue cooldowns do the heavy lifting.

Consumables & quality-of-life

  • Food: Bowl of Truffle Steak or similar Power/Precision for DPS; switch to Hearty food if you face spiky single-target damage.

  • Potion: Potion of Courage or Superior War Potions depending on content.

  • Utility tips: Always carry a mobility option and a cleanse (Sigil of Cleansing helps mitigate condi-heavy zones).

Strengths / Weaknesses

  • Strengths: Incredible solo survivability, strong sustain, excellent for event chains and long fights.

  • Weaknesses: Lower absolute DPS than pure glass-burst specs; requires planar placement awareness (tomes) and choosing correct tome for the situation.


Druid (Ranger) — Export-Ready Build Card (A Tier)

Role: Mobile healer/burst hybrid with pet synergy for solo clear and roaming Playstyle: Rotate pets to hold aggro, use staff for AoE healing and burst, leverage Druid healing radii for sustain while moving.

Quick setup

  • Weapons: Staff (main) / Axe & Warhorn or Sword & Warhorn for mobility and single-target

  • Armor stats: Trailblazer or Celestial; recommended: Healing Power / Toughness / Concentration for healer-forward builds OR Power / Precision / Toughness for burst hybrid

  • Rune: Rune of the Hunter (pet benefits) or Rune of the Scholar

  • Sigils: Staff: Sigil of Transference (healing synergy) or Sigil of Force for damage; Off: Sigil of Superior Rune of the Scholar for sustain

  • Trinkets: Celestial or Trailblazer pieces for balanced stats; switch to toughness-enhancing accessories for dangerous solo maps

Traits (60 points — export layout)

  • Nature Magic / Druid (30)

    • Max points to access stronger pet heals and Druidic traits

  • Wilderness Survival (20)

    • Pet and soloing bonuses; sustain and utility

  • Beastmastery / Skirmishing (10)

    • Additional pet scaling or damage improvements

(Allocate 30/20/10 across main Druid/Nature line, Wilderness, and pet/damage support)

Utilities

  • Heal: Spirit of Nature or Druidic Spirit (primary heal)

  • Utility 1: Pet kit tailored to your pet slot (bear/tiger for tanking; owl for ranged support)

  • Utility 2: Elixir S (emergency heal) or Signet of the Wild (self-sustain)

  • Elite: Avatar of the Wild (if running serious solo boss content) or F2 healing burst depending on build

Core rotation & priorities

  1. Summon the appropriate pet for the situation (tank pet for champs; DPS pet for single targets).

  2. Use Staff to cycle heals and AoE pressure while moving; keep inside your healing radii when possible.

  3. Swap to melee weapons for quick burst windows; return to staff to reposition and heal.

  4. Use pet aggro to peel adds away from you—pets are your primary survivability tool in packs.

Consumables & quality-of-life

  • Food: Bowl of Hearty Tuscan Stew (healing/toughness) or other hybrid food that increases sustain.

  • Potion: Superior Healing Potion or potion with stat synergy to your build.

  • Utility tips: Keep a stun-break and mobility skill; pets can die—be ready to resummon quickly.

Strengths / Weaknesses

  • Strengths: Great mobility, reliable heals on the move, pet-based aggro control makes soloing multiple content types easy.

  • Weaknesses: Pet-targeting quirks can lead to awkward moments; damage ceiling lower than pure DPS specs.

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