Fast Rusted Gear Runs Arc Raiders Guide
Rusted Gears are a high‑value industrial component used primarily for Gunsmith upgrades and certain weapon crafting recipes in Arc Raiders. They are relatively rare compared with common scrap and circuitry, which makes targeted farming the most efficient way to stockpile them. The route described here focuses on three compact, high‑probability hotspots that sit close enough to each other to be cleared quickly and repeatedly. On a good run you can net up to three Rusted Gears, and with consistent practice you’ll reliably average more than one per loop.
This guide explains the route in granular detail, gives practical loadout and playstyle advice, and shows how to convert gears into meaningful Gunsmith progression. It’s written to be actionable on the first run: follow the path, use the search priorities, and adopt the looting habits that maximize spawn checks while minimizing time lost to combat.
Why this route works
The three hotspots concentrate industrial spawns: vehicle panels, server machines, and metal shelving. Those container types have the highest probability for Rusted Gear drops.
The loop is compact. Short travel time between checks increases the number of runs per hour, which is the single biggest factor in material accumulation.
The route is flexible. If a hotspot is contested, you can rotate to a nearby alternate POI and keep the loop intact.
The route in full detail: step‑by‑step loop for up to three gears per run
This section walks you through the route from first spawn to extraction. Read it once, then run it while following the micro‑check checklist at each stop. The route assumes a standard Dam/Primary Facility map layout; adapt the same pattern to similar industrial POIs if the map changes.
Starting point: approach and mindset
Spawn in and move deliberately but quickly. Your goal is to check every high‑probability container in the three zones before lingering. Keep movement tight and avoid long fights. If you encounter heavy resistance, disengage and return after clearing the immediate threat or rotate to an alternate loop.
Stop 1 — Northeast bus cluster
What to check: side panels, rear breach panels, under‑seat compartments, and any small toolboxes near the buses.
Why: buses and vehicles often contain industrial parts in their breachable panels; these are quick checks that can yield a first Rusted Gear early in the run.
How to search: approach each bus from the side, open the panel, and visually sweep the small storage slots. If you have a quick‑open key or tool, use it; otherwise, the manual check is fast and reliable.
Move through the cluster in a tight clockwise or counterclockwise loop so you don’t miss any vehicle. Keep an eye on windows and sightlines; other players like to camp bus clusters for quick ambushes.
Transition corridor — quick sweep
Between the bus cluster and the Primary Facility there’s usually a short corridor or service road. Use this to stash any found gears in your safe pocket or small backpack. If you’re carrying more than one gear already, consider a conservative extraction plan: either finish the loop quickly or extract early to bank the haul.
Stop 2 — Primary Facility ground floor and offices
What to check: small offices, maintenance closets, generator housings, and wall‑mounted server boxes.
Why: the Primary Facility contains mixed industrial spawns and often yields weapon parts and occasional Rusted Gears. The rooms are compact, so a thorough sweep is time‑efficient.
How to search: open every drawer and cabinet, check behind desks and under benches, and inspect the small generator housings and wall panels. Don’t skip the maintenance closets; they’re small but high‑value.
If you encounter NPCs or patrols, clear them quickly and prioritize container checks over extended combat. The goal is to finish the facility sweep and move to the warehouse before engaging in long fights.
Stop 3 — Large warehouse and server corridor (the high‑yield zone)
This is the heart of the loop. The warehouse contains the densest concentration of metal crates, shelving, server machines, and industrial units — the container types most likely to drop Rusted Gears.
Priority search order: metal crates and pallets; shelving units and overhead racks; server machines and large industrial units; small toolboxes and floor bags.
Search technique: move methodically down each aisle. Open every crate and inspect the top and bottom shelves. When you reach server machines, check both the front and rear panels. If the warehouse has a mezzanine, sweep it last to avoid backtracking.
Time management: spend more time here than at other stops, but keep each container check brisk. A focused warehouse sweep is what turns a one‑gear run into a two‑ or three‑gear run.
When you find a gear, stash it immediately. If you find two early, consider a conservative extraction: either finish the loop and extract or extract early if the map is crowded.
Extraction and loop reset
After the warehouse, move to the nearest extraction point. If you’ve found one or more gears, extract and reset for another run. If you found none, you can either repeat the loop immediately or rotate to an alternate POI (see the alternate hotspots section below).
Alternate hotspots and rotation If the Dam loop is contested or repeatedly looted, rotate to similar industrial POIs: Buried City parking garages, Blue Gate maintenance underlevels, or Spaceport cargo bays. Use the same search priorities: vehicle panels, metal crates, shelving, and server machines.
Loadout, inventory management, and playstyle for maximum runs per hour
Your loadout and inventory habits determine how many loops you can complete per hour. The faster you move and the less time you spend in firefights, the more Rusted Gears you’ll collect.
Loadout philosophy
Adopt a light and mobile approach. The goal is to maximize run frequency, not to win every firefight.
Weapons: choose fast‑handling weapons with good close‑to‑mid range performance. SMGs, light rifles, or fast semi‑autos let you clear small threats and move on.
Armor: moderate protection that doesn’t slow you down. Heavy armor increases survivability but reduces mobility and increases time to extract.
Tools: bring a small toolkit or breach device if the map has locked panels that require it. A compact medkit and a single utility grenade are usually enough.
Inventory: use a safe pocket or small backpack to stash Rusted Gears immediately. Losing a gear on death is the single biggest time sink.
Inventory discipline
Stash gears as soon as you find them. Don’t carry them in your main inventory where a single death can wipe your haul. If you find more than your safe pocket can hold, prioritize extraction or drop low‑value items to make room.
Playstyle and engagement rules
Avoid long fights. If a firefight looks like it will drag on, disengage and return later.
Use sound and movement to detect other players early. If you hear multiple footsteps or heavy weapons, assume the area is contested.
Prioritize container checks over kills. A single Rusted Gear is worth more than a risky fight that costs you time and gear.
Advanced tactics, timing, and risk management
This section covers the marginal gains that turn a good farmer into an efficient one. Small optimizations compound over dozens of runs.
Timing and server population
Run during off‑peak hours if you want quieter loops. If you prefer PvP and higher loot density, run during peak hours but expect more contested hotspots. Night Raid runs can increase loot density but also increase player aggression.
Route micro‑optimizations
Use a consistent direction through each hotspot to avoid backtracking.
Learn the exact spawn locations of high‑probability containers in the warehouse; muscle memory speeds up checks.
When you see another player enter a hotspot, assume they will check the same containers; either contest them quickly or rotate to an alternate hotspot.
Dealing with PvP and NPC threats
If you’re ambushed, use verticality and cover to break line of sight and escape.
Use smoke or flash utilities to disengage from fights and preserve your haul.
If NPCs or mechs patrol the warehouse, bait them into open areas and clear them quickly; avoid getting pinned in aisles.
When to extract early
If you’ve found two gears and the map is crowded, extract. The marginal value of a third gear is often outweighed by the risk of losing two. Conversely, if the map is quiet and you’ve found none, push the loop once more before extracting.
Converting Rusted Gears into Gunsmith upgrades and progression
Collecting gears is only half the equation; knowing how to spend them efficiently accelerates your Gunsmith progression.
Typical uses for Rusted Gears
Rusted Gears are commonly required for mid‑tier Gunsmith blueprints and weapon modifications. They are often combined with circuitry and scrap to craft upgrade modules or to unlock specific weapon parts.
Prioritizing upgrades
Focus on upgrades that unlock quality-of-life improvements first: magazine capacity, recoil control, and handling. These upgrades make future runs faster and safer.
Next, invest in damage or stability mods that improve your clear speed in contested areas.
Save a small reserve of gears for emergency crafting if you lose a favored weapon.
Trading and economy
If your server or community has a player economy, gears can be traded for other scarce resources. Keep an eye on market trends: gears often fetch a premium when new patches increase Gunsmith costs.
Frequently asked questions
How many Rusted Gears can I realistically get per run? You can get one to three per run. A thorough warehouse sweep plus quick bus and facility checks gives you the best chance at hitting three. Average results depend on RNG and how many containers you check.
Is Night Raid better for farming gears? Night Raid can increase loot density and spawn rates in some POIs, but it also increases player aggression. Use Night Raid if you’re confident in PvP or if you run with a small team that can clear contested areas quickly.
What are the best alternate hotspots if Dam is contested? Buried City parking garages, Blue Gate maintenance underlevels, and Spaceport cargo bays are good alternates. Apply the same search priorities: vehicle panels, metal crates, shelving, and server machines.
Should I run solo or with a team? Both approaches work. Solo runs are faster and stealthier; teams can clear hotspots faster and hold contested areas. If you run with a team, assign roles: one player checks vehicles, another sweeps the warehouse, and a third covers extraction.
How do I avoid losing gears on death? Use a safe pocket or small backpack to stash gears immediately. If you’re carrying multiple gears and the map is crowded, extract early rather than risk losing everything.
Do gears respawn on the same run? No. Gears are tied to container spawns and RNG. The best strategy is to maximize the number of loops per hour rather than hoping for respawns within a single run.
What loadout gives the best balance of speed and survivability? A light to medium loadout with an SMG or light rifle, moderate armor, and a small toolkit is ideal. Prioritize mobility and quick engagement tools.
Closing strategy and run plan for the first hour
If you want a concrete plan to start farming right now, follow this hour‑long loop:
First 5 minutes: spawn, move to the northeast bus cluster, and sweep all vehicle panels. Stash any finds.
Next 10 minutes: clear the Primary Facility ground floor and offices. Keep checks brisk.
Next 20 minutes: methodically sweep the warehouse and server corridor. This is your high‑yield window; slow down slightly and check every container.
Final 5–10 minutes: extract if you have at least one gear; if you have none and the map is quiet, repeat the loop once more. If the map is crowded, rotate to an alternate hotspot.
Repeat this loop as many times as you can in an hour. With practice you’ll shave seconds off each container check and increase your runs per hour, which is the most reliable way to accumulate Rusted Gears.
Printable Checklist — Arc Raiders Rusted Gear Route For Gunsmith Upgrades
☐ Spawn: move immediately to northeast bus cluster; sweep side panels and rear breach panels on every bus.
☐ Stash: put any found Rusted Gear into a safe pocket or small backpack before moving on.
☐ Primary Facility: clear ground floor offices, maintenance closets, and wall panels; check generator housings.
☐ Warehouse: methodically sweep metal crates, shelving, pallets, and server machine panels; check mezzanine last.
☐ Server corridor: inspect front and rear panels of server units and large industrial machines.
☐ Extract: if you have two gears and the map is crowded, extract; otherwise finish loop and reassess.
☐ Rotate: if contested, switch to alternate POI (Buried City parking, Blue Gate underlevels, Spaceport cargo) and repeat same checks.
☐ Inventory rule: stash immediately; avoid carrying gears in main inventory.
☐ Engagement rule: prioritize container checks over prolonged fights; disengage if fight drags.
Condensed One‑Page Quick Reference (In‑Game)
Goal: Fast loop to net up to three Rusted Gears per run. Keep moving, check everything, stash immediately.
Route summary Bus cluster → Primary Facility ground floor → Large warehouse and server corridor → Extract / reset
High‑value container types Vehicle panels; metal crates; shelving; server machine panels.
Quick loadout notes Light and mobile: SMG or light rifle; moderate armor; small toolkit; safe pocket.
Search priorities (in‑game order) Buses: side/rear panels. Facility: drawers, closets, generator housings. Warehouse: crates and shelving first; server panels second; mezzanine last.
Engagement & risk rules Avoid long fights. If multiple players converge, disengage and rotate. Extract early with two gears if map is hot.
Micro‑tips
Move in a consistent direction through each zone to avoid backtracking.
Learn exact crate/server spawn spots to speed checks.
Use Night Raid only if you can handle higher PvP; otherwise run off‑peak for quieter loops.
Extraction decision If carrying 2+ gears and map population is high, extract. If quiet and you’ve found none, repeat loop once.
One‑line reminder to pin in game Check every panel and crate; stash immediately; extract early if contested.
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