ARC Raiders Buried City JKV Access Card Guide — Keys, Routes, and Best Loot

 


JKV Employee Access Card Location and Loot Breakdown — Buried City (ARC Raiders)

This guide gives a deep, practical walkthrough for finding, using, and maximizing value from the JKV Employee Access Card in the Buried City map for ARC Raiders. You’ll get step-by-step routes, container-by-container loot notes, recommended loadouts and key pairings, advanced movement tips, risk management and cash-out strategy, and a comprehensive FAQ. Whether you’re farming high-value salvage or aiming to complete contracts quickly, this guide covers everything you need to execute the perfect run.

Throughout the guide I use clear route maps (text-based), prioritized loot tables, and decision checkpoints so you can copy-and-paste routes into your squad comms or adapt them for solo play. Bolded and italicized phrases highlight crucial items and locations so you can skim during a run.

What the JKV Employee Access Card is and why it matters

The JKV Employee Access Card is a keycard-type item found on the Buried City map that grants entry to restricted JKV office and storage areas. These access rooms contain higher-tier containers, locked safes, and chest spawns that significantly outperform generic map spawn tables. The card doesn’t only unlock gear; it increases your odds for rarer salvage mods, weapon cores, and high-value crafting components.

  • Primary value: Access to tiered containers with better drop tables and guaranteed advanced salvage spawns.

  • Secondary value: Shortcut routes that let you bypass heavy contested areas and hit high-value nodes quickly.

  • Risk-reward: Access rooms are often exposed or in chokepoints, requiring fast execution and solid escape planning.

Using the JKV Employee Access Card efficiently can turn a mediocre loot run into a high-profit sortie if you manage time, aggro, and extraction correctly.


Where to find the JKV Employee Access Card (spawn hints and common spawn areas)

The card spawns in several consistent spawn windows across Buried City. It’s not guaranteed every match, but when present it typically appears in areas that are logical for administrative personnel: breakrooms, locker pods, and near security terminals.

Common spawn windows (text-based orientation for quick in-raid scanning):

  • Central Office Cluster — inside unlocked cabinets, on desks, or near coffee stations.

  • Lower Maintenance Corridor — locker banks and maintenance carts often have a visible card or envelope.

  • Storage Annex — atop crates, in open toolboxes, or inside small office lockers adjacent to the annex.

  • Security Terminal Alcove — near terminals where guards would logically dock; check shelves and nearby file drawers.

Search method:

  1. Prioritize quick visual checks of desks and lockers within these areas while moving at sprint pace.

  2. If your squad includes a fast scout, designate them to hit two spawn windows within the first 60 seconds.

  3. If not found within the first 90–120 seconds, switch to the secondary plan: farm nearby high-value containers and rotate to alternate extraction.

Tip: Always call out “card found” with the cardinal direction and nearest landmark (e.g., “Card in Central Office, by north copier”) so your team can converge or split as needed.

How to use the JKV Employee Access Card — rooms it unlocks and what to expect

When used, the JKV Employee Access Card opens specific JKV doors and lockers. These rooms are populated with:

  • High-tier crates that often contain weapon cores, rare mods, and prestige salvage.

  • Locked safes with a chance at schematic drops and multiple salvage items.

  • Multiple medium containers with guaranteed electronics and rare crafting parts.

Primary JKV rooms and expected reward tiers:

  • Employee Records Room: high chance of schematic fragments or advanced salvage; low chance of unique cosmetic drops.

  • Supply Closet: guaranteed electronics, consumables, and small salvage stacks; useful for quick pickups if you need to leave fast.

  • Security Vault: the highest-risk, highest-reward room; often contains one or two very high-value salvage items or a guaranteed weapon core.

Operational tips:

  • Always clear hearing lines before cracking a safe — safes sometimes trigger proximity aggro for roaming elites.

  • Use smoke/flash devices or deployable cover if you plan to open safes under contested conditions.

  • If a room has multiple containers, loot the highest-tier ones first (safes/crates) then quickly stack smaller items.

Best routes for solo and squad play

Below are optimized, repeatable routes by playstyle. Routes assume starting from the map spawn closest to the JKV zone. Adjust slight starting orientation if you spawn on the opposite side. Each route contains decision checkpoints and extraction prioritization.

Solo — speed farm route (high-value low-risk)

  1. Sprint to the Lower Maintenance Corridor (fastest spawn-to-card path).

  2. Visual sweep of lockers and maintenance carts for the JKV Employee Access Card.

  3. If found: enter Supply Closet, loot safe first, then two crates; exit via the Maintenance Ladder to avoid chokepoints.

  4. If not found: rotate to the Storage Annex and sweep two crates and a machine-spawned chest, then extract at the nearest peripheral point.

Decision checkpoints:

  • If contested by 2+ hostiles while opening a safe, abort and resurface to a safe-room to re-engage.

  • If you get a high-value core, deprioritize further risk and head to extraction.

Duo — complementary roles (scout + looter)

  1. Scout (fastest raider) checks Central Office Cluster and Security Alcove immediately.

  2. Looter positions to clear and open any access room found by scout.

  3. Scout covers the doorway or roofs to prevent flanks.

  4. Looter opens safes and prioritizes high-tier crates while scout pockets quick pickups and watches for reinforcements.

Communication cues:

  • Scout: “Clear room; 30s before extraction” or “3 hostiles east, push/hold?”

  • Looter: “Opening safe, keep door covered” or “Core on me; extracting.”

Four-player — maximum efficiency (division of tasks)

  1. Player A (entry) and Player B (cover) enter JKV rooms to control angles.

  2. Player C opens safes and bags loot; Player D collects and watches extraction path.

  3. Quick rotation: once two safes open or a weapon core is found, call fast exfil to avoid escalating fights.

Stage gating:

  • If the map becomes contested, fall back to staggered extraction: split into two pairs and take different extraction points.


Prioritized loot table (what to expect inside JKV rooms)

Below is a practical prioritized list of loot items you’ll want to look for in JKV rooms and why they matter to profit or progression.

  • Weapon Cores (Priority 1): High market value and directly usable for upgrades. If you pick one, your run quickly becomes high-profit.

  • Advanced Salvage (Priority 1): Rare crafting mats used in endgame gear. Always prioritize stacking these.

  • High-tier Mods (Priority 2): Rare mods are sought-after by players and traders; sell or use them.

  • Schematic Fragments (Priority 2): Collect for unlocking gear; often stackable and valuable.

  • Electronics & Consumables (Priority 3): Useful but common; keep smaller stacks unless inventory-limited.

  • Cosmetics & Low-tier Salvage (Priority 4): Sell if you have inventory space and the run remains safe.

Bagging strategy:

  • Keep one inventory slot reserved for weapon cores and two for advanced salvage. If you pick a core, drop low-tier consumables to make room.

  • If you’re holding a high-tier mod/schematic, pop a stack of low-value mats to take it — long-term value outweighs short-term convenience.

Loadouts and gear recommendations

Selecting the right kit amplifies your success when using the JKV Employee Access Card. Focus on mobility, room-clearing capacity, and a small toolkit for safes and doors.

Recommended builds by role:

Solo looter (high mobility)

  • Primary: Fast-fire SMG or shotgun with close-quarters burst.

  • Secondary: Short-ranged utility tool or pistol for conserving stamina.

  • Mods: Movement speed, reload speed, and quick-interact mods.

  • Consumables: One medkit, one energy recharge; smoke or flashbang for room entry.

Team support (cover + extraction)

  • Primary: Mid-range rifle with suppressor or controlled burst.

  • Secondary: Deployable shield or area-denial gadget.

  • Mods: Suppression resist, stability, and cooldown reduction for deployables.

  • Consumables: Multiple medkits, throwable crowd-control devices.

Breacher (safe opener & tank)

  • Primary: High-damage rifle or heavy.

  • Secondary: Toolset for opening safes (if applicable).

  • Mods: Armor, damage reduction, and utility cooldown.

  • Consumables: Extra medkits, armor patches.

Key traits to prioritize:

  • Quick interaction speed to minimize exposure while looting.

  • High burst DPS to quickly clear roaming threats near access points.

  • One slot for utility like smoke or concussive grenades to block line of sight while opening safes.

Movement, entry, and room-clearing tactics

Entry speed and angle control make the difference between extracting with the best salvage and getting wiped.

Room-clearing protocol (3-2-1 method):

  1. 3-second scan — sprint in, immediately check left, center, right for visible threats.

  2. 2-step clear — control the far corners first as most enemies spawn or take cover there.

  3. 1-second loot — open the big crate/safe first, then micro-loot the rest while teammate covers door.

Angles and line-of-sight:

  • Always enter a room hugging one side to reduce the number of angles you must clear.

  • Use throwables to force enemies out of cover or blind them while you open a crate.

Cover stacking:

  • If possible, rotate crates or deployables to create cover while you loot a safe.

  • Use teammate bodies as temporary cover; pair up for mutual protection while opening high-value containers.

High-threat scenarios and mitigation

What to do if your entry room is contested, or multiple squads converge:

  1. One-shot rule: If you or a teammate is downed in a JKV room while a high-value item is being bagged, prioritize revives only if you can secure the room within 10–15 seconds.

  2. Smoke and run: Use smoke or deployable fog to recover distance when enemies flood the doorway.

  3. Sacrifice and split: If the priority is a weapon core and you’re outnumbered, designate one player to extract with the core while others draw fire and create misdirection.

Aggro management:

  • Aggro moves toward fastest, loudest signal: explosives, heavy weapons, and sprinting. Use bursts and suppressed rifles to minimize attention.

  • If you see an enemy squad converging from multiple angles, use alternate extraction — two separate extractions can split enemy focus and save loot.


Cash-out strategy and market timing

Maximizing profit from items acquired using the JKV Employee Access Card isn’t only about finding them — it’s about how and when you sell or convert them.

Selling vs crafting vs keeping:

  • Sell duplicates of low-to-mid-tier mods that don’t fit your build.

  • Keep high-tier cores and advanced salvage if you plan to craft or upgrade — their long-term value often exceeds short-term sale.

  • Check the in-game market window (or player-driven economy if applicable) for current demand spikes.

Timing:

  • After a major patch or meta shift, cores and specific mods can spike in value. If a known nerf/buff is incoming, hold items for a short period to profit from volatility.

  • Off-peak times usually see lower sell prices; aim to offload bulk items when player activity peaks.

Split strategy:

  • If you’re in a group, split loot value upfront and decide who markets what. Create a clear split rule: e.g., cores and advanced salvage split 70/30 (finder gets 70%) to reward the player who risked penetration.

Practice routes: three sample full runs (text-based walkthroughs)

Use these practiced runs to train timing, movement, and decision-making. Run them in freeplay to internalize paths.

Run A — Quick Card Push (2–3 minutes)

  • Spawn → sprint to Central Office Cluster → Scout sweep for card (0:00–0:20)

  • Card found → open Supply Closet → safe then crate (0:20–1:00)

  • Exit via maintenance ladder → peripheral crate sweep → extract (1:00–2:30)

Goal: Fast core or advanced salvage with minimal engagements.

Run B — Contested Vault (4–6 minutes)

  • Spawn → approach Security Alcove with 3-player team → stack at doorway;

  • One breaches while two provide suppressive fire → open Security Vault (1:00–2:30)

  • Clear and bag high-value loot → staggered extraction via two exit points (2:30–5:00)

Goal: Secure high-value reward with team synergy; higher risk, higher reward.

Run C — Fallback Farm (3–5 minutes)

  • Spawn → no card found in 90s → rotate to Storage Annex → pick all medium crates and machine chest

  • If card appears mid-run, pivot into JKV room and open safes

  • Prioritize extraction if enemies push heavy (3:30–5:00)

Goal: Consistent mid-tier profit with low volatility.

Inventory management and what to drop mid-run

Efficient inventory management prevents missed opportunities.

Inventory priority order:

  1. Weapon Cores

  2. Advanced Salvage

  3. High-tier Mods / Schematic Fragments

  4. Electronics & consumables

  5. Low-tier salvage & cosmetics

Drop rules:

  • If you pick up a weapon core and are full, drop stacks of low-tier salvage first.

  • Keep at least one slot reserved for emergency pickups (rare mods or key components).

  • If you anticipate heavy fighting near the vault, drop non-essential cosmetics early.

Backpack micro-management:

  • Stack identical items to free slots quickly.

  • If the game allows, mark or pin high-value items to avoid accidental disposal.


Squad communication scripts (quick phrases to use in raid)

Efficient, concise comms save seconds and lives. Use these callouts verbatim.

  • “Card found — Central Office, desk north of copier.”

  • “Opening safe, keep door covered.”

  • “Core on me; fast extract to east perimeter.”

  • “Group push in 3…2…1 — breach.”

  • “Downed — revive on my mark; smoke at doorway.”

  • “Split extract: A & B to north, C & D to south.”

Standardize comms to two or three words for clarity under fire (e.g., “Card north”, “Safe open”, “Fast exfil”).

Advanced tips, tricks, and meta strategies

  • Preflight checks: Before every run, ensure your utility slot is set for smoke/concussive; these change the calculus of contested entries.

  • Bait plays: Drop a mid-tier consumable in hallway to lure roamers and then clear the room while they chase.

  • Meta swaps: If a patch reduces the spawn rate of cores in the JKV rooms, pivot to annex farming routes until the market rebalances.

  • Sight lines: Memorize roof entry and skylight angles near JKV rooms as alternative entry points for surprise approaches.

  • Economy arbitrage: Coordinate with other players to split high-value items on the market when demand peaks.

Troubleshooting common problems

Problem: Card spawns but JKV room is locked for my team.

  • Solution: Confirm you have the correct card type; certain doors require a different sub-card or a short sequence to activate. If locked, sweep adjacent rooms and watch for alternate spawns.

Problem: Constant enemy pressure while opening safes.

  • Solution: Use smoke or deployables and open safes in two-person teams — one opens while the other covers the choke.

Problem: Inventory full right before a high-value pick.

  • Solution: Carry emergency purge items (e.g., low-tier salvage) in designated slots to drop quickly, or pass them to a teammate with space.

Problem: You can’t find the card consistently.

  • Solution: Establish search lanes with your squad and rotate spawn windows every 60–90 seconds to systematically clear high-probability spots.


FAQ

What exactly does the JKV Employee Access Card open?

The card opens specific JKV-branded doors, safes, and locker arrays inside Buried City. These areas house higher-tier crates and safes with greater odds for weapon cores, advanced salvage, and rare mods.

Is the card guaranteed to spawn every match?

No — it appears in a spawn window pattern. If you don’t find it within the first 60–120 seconds, rotate to alternate farming loops and keep an eye on likely spawn points.

Can one card be used by multiple players?

Yes. The card enables doors for the whole team once used at the access point. Communicate clearly to coordinate who loots first and who covers exits.

Are there high-risk rooms that I should avoid even with the card?

Security Vaults and roof-adjacent JKV rooms can be high-risk due to chokepoints and multi-angle exposures. Only engage with full situational awareness and a clear extraction path.

What’s the best extraction strategy after getting a weapon core?

Fast extraction: leave through the nearest peripheral extraction point and avoid contested chokepoints. If you must fight, split the squad and stagger exits to dilute enemy focus.

Should I sell weapon cores or keep them for crafting?

That depends on market conditions and your progression goals. Weapon cores typically hold strong market value; if you need immediate funds, sell. If you plan to craft high-end gear, keep them.

How do I reduce the chance of getting flanked while opening safes?

Use smoke, deployables, or have a teammate watch secondary angles. Secure the corridor and stairwells first, then open the safe.

Is the JKV Employee Access Card useful in solo play?

Absolutely. Solo players can benefit from rapid, low-risk access to high-value containers. Prioritize mobility and a quick-exit plan.

What if multiple squads converge on the JKV room?

Use staggered extraction: split the squad and extract via different points. If outnumbered, drop the loot and retreat to resupply and re-approach with better positioning.


Final checklist — pre-run and in-run

Pre-run:

  • Set one utility slot for smoke/flash.

  • Reserve one inventory slot for cores.

  • Assign roles: scout, cover, looter, extractor.

  • Confirm extraction point and contingency plan.

In-run:

  • Immediate 3-second visual scan on entry.

  • Loot safes first; pile medium crates second.

  • Keep comms crisp: “Card here”, “Safe open”, “Fast exfil”.

  • Extract as soon as objective item(s) obtained or when engagement risk escalates.

This guide is designed to be action-oriented and directly usable during raids. Run the sample routes a few times in practice to build muscle memory for timings and sightlines. Copy the comms script into your squad channel and refine based on your team’s playstyle.

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